mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
33 lines
1.2 KiB
XML
33 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<VersionPrefix>1.0.1</VersionPrefix>
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<TargetFramework>net10.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<AssemblyName>Sandbox.Test.Before</AssemblyName>
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<PackageId>Sandbox.Test.Before</PackageId>
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<NoWarn>1701;1702;1591</NoWarn>
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<LangVersion>preview</LangVersion>
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<UseNETCoreGenerator>true</UseNETCoreGenerator>
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<RootNamespace>Sandbox.TestAssembly</RootNamespace>
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<IsPublishable>false</IsPublishable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DefineConstants>TRACE;TEST_BEFORE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DefineConstants>TRACE;TEST_BEFORE</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Sandbox.Hotload\Sandbox.Hotload.csproj" />
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<ProjectReference Include="..\Sandbox.Reflection\Sandbox.Reflection.csproj" />
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</ItemGroup>
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</Project>
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