Files
sbox-public/engine/Sandbox.Tools/GlobalToolsNamespace.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

19 lines
932 B
C#

using System.Text.Json;
namespace Sandbox.Internal;
public static class GlobalToolsNamespace
{
//public static Logger Log { get; } = new Logger( "tools" );
public static Editor.EditorMainWindow EditorWindow { get; internal set; }
public static CookieContainer EditorCookie { get; internal set; }
public static CookieContainer ProjectCookie { get; internal set; }
public static Sandbox.Bind.BindSystem BindSystem { get; internal set; }
//public static HashSet<IPanel> RootPanels => IPanel.GetAllRootPanels();
//public static AudioSystem Audio { get; internal set; } = new AudioSystem( false );
public static TypeLibrary EditorTypeLibrary { get; internal set; }
//public static ResourceLibrary ResourceLibrary { get; internal set; } = new( Context.Tools );
public static Facepunch.ActionGraphs.NodeLibrary EditorNodeLibrary => Game.NodeLibrary;
public static JsonSerializerOptions EditorJsonOptions => Json.options;
}