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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
18 lines
264 B
Plaintext
18 lines
264 B
Plaintext
@namespace TestComponents
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<div>
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The Title Is @Title
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</div>
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@code
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{
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public string Title { get; set; }
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public System.Action OnSomethingSomething{ get; set; }
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public void TriggerCallback()
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{
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OnSomethingSomething?.Invoke();
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}
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}
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