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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
17 lines
366 B
Plaintext
17 lines
366 B
Plaintext
@namespace TestComponents
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@using System.Diagnostics;
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@using Sandbox.UI;
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@if ( ShowFirstElement)
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{
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<div @ref=MyReferencedElement>@this</div>
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}
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<div @ref=MyReferencedMarkup>markup content</div>
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@code
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{
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public Panel MyReferencedElement{ get; set; }
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public Panel MyReferencedMarkup{ get; set; }
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public bool ShowFirstElement { get; set; } = true;
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}
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