mirror of
https://github.com/Facepunch/sbox-public.git
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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
29 lines
471 B
C#
29 lines
471 B
C#
using Sandbox;
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using System;
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using System.Linq;
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namespace SceneTests.GameObjects;
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[TestClass]
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public class CameraTest
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{
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[TestMethod]
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public void MainCamera()
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{
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var scene = new Scene();
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using var sceneScope = scene.Push();
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Assert.IsNull( scene.Camera );
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var go = scene.CreateObject();
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var cam = go.Components.Create<CameraComponent>();
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Assert.IsNotNull( scene.Camera );
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go.Destroy();
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scene.ProcessDeletes();
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Assert.IsNull( scene.Camera );
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}
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}
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