Files
Garry Newman d95169d8fa Unit Test Cleanup (#5064)
* Move all unit tests to Engine/Tests
* Fix Margin.EdgeSubtract
* Fix Capsule.Contains
* EnvironmentVariables.Remove if it's null
* Fixed ray trace never returning startedsolid
* Fix HistoryList.Navigate on empty list
* Fix GameObject.WorldPosition accepting NaNs
* Fix flex: initial expanding to the wrong grow/shrink
* Translation.TryConvert shouldn't throw on invalid enum strings
* Skip sound file tests on machines with no audio device
2026-06-12 13:23:50 +01:00

79 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text.Json;
namespace BytePackTests;
public partial class RoundTripTest
{
[TestMethod]
public void List_Values()
{
DoRoundTrip( new List<int> { 1, 2, 4, 5, 6, 7, 8 } );
DoRoundTrip( new List<float> { 1, 2, 4, 5, 6, 7, 8 } );
DoRoundTrip( new List<double> { 1, 2, 4, 5, 6, 7, 8 } );
DoRoundTrip( new List<byte> { 1, 2, 4, 5, 6, 7, 8 } );
}
[TestMethod]
public void List_Strings()
{
DoRoundTrip( new List<string> { "one", "two", "three" } );
}
[TestMethod]
public void List_Values_Empty()
{
DoRoundTrip( new List<int>() );
DoRoundTrip( new List<float>() );
DoRoundTrip( new List<double>() );
DoRoundTrip( new List<byte>() );
DoRoundTrip( new List<string>() );
}
[TestMethod]
public void List_Values_Huge()
{
var list = new List<global::Vector3>();
for ( int i = 0; i < 10_000; i++ )
list.Add( global::Vector3.One );
DoRoundTrip( list );
}
[TestMethod]
public void List_Objects()
{
DoRoundTrip( new List<object> { 1 } );
DoRoundTrip( new List<object> { 1, 2000.0, "the", 4, 6.0f } );
DoRoundTrip( new List<object> { 1, 2000.0, "the", 4, 6.0f, global::Vector3.One, null, null, 34, "poops" } );
var objectArray = new object[] { 1, 2000.0, "the", 4, 6.0f, global::Vector3.One, null, null, 34, "poops" };
var valueArray = new int[] { 1, 2, 3, 4 };
DoRoundTrip( new List<object> { 1, 2, objectArray, "the", valueArray } );
}
[TestMethod]
public void List_Objects_Empty()
{
DoRoundTrip( new List<object>() );
}
[TestMethod]
public void List_Objects_Huge()
{
var list = new List<object>();
for ( int i = 0; i < 10_000; i++ )
list.Add( global::Vector3.Random );
DoRoundTrip( list );
}
}