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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
8 lines
147 B
Plaintext
8 lines
147 B
Plaintext
@namespace Sandbox.Test.Generated
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@using Sandbox.UI
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<Breakfast Eggs:bind=@TheValue></Breakfast>
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@code{
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public int TheValue { get; set; }
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} |