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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
21 lines
321 B
Plaintext
21 lines
321 B
Plaintext
@namespace Sandbox.Test.Generated
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@using Sandbox.UI
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<root>
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<Panel>
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<Template:ChildContent>
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<span>Hello!</span>
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<span>This is a variable!</span>
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</Template:ChildContent>
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</Panel>
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<div>@ChildContent</div>
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</root>
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@code
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{
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public RenderFragment ChildContent;
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} |