Files
Garry Newman d95169d8fa Unit Test Cleanup (#5064)
* Move all unit tests to Engine/Tests
* Fix Margin.EdgeSubtract
* Fix Capsule.Contains
* EnvironmentVariables.Remove if it's null
* Fixed ray trace never returning startedsolid
* Fix HistoryList.Navigate on empty list
* Fix GameObject.WorldPosition accepting NaNs
* Fix flex: initial expanding to the wrong grow/shrink
* Translation.TryConvert shouldn't throw on invalid enum strings
* Skip sound file tests on machines with no audio device
2026-06-12 13:23:50 +01:00

77 lines
1.7 KiB
C#

namespace TimeTests;
/// <summary>
/// Time.Update mutates process-global static time state, so this class must
/// not run in parallel with anything else.
/// </summary>
[TestClass]
[DoNotParallelize]
public class TimeTest
{
[TestMethod]
public void TimeUntilBasics()
{
Time.Update( 0, 0 );
TimeUntil tu = 0;
Assert.AreEqual( 0, (float)tu );
Assert.AreEqual( 0, tu.Relative );
Assert.AreEqual( 0, tu.Absolute );
Assert.AreEqual( (float)tu, tu.Relative );
Assert.IsTrue( tu < 1 );
Assert.IsTrue( tu >= 0 );
tu = 1;
Assert.AreEqual( 1, (float)tu );
Assert.AreEqual( 1, tu.Relative );
Assert.AreEqual( 1, tu.Absolute );
Assert.AreEqual( (float)tu, tu.Relative );
Assert.IsTrue( tu < 2.0f );
Assert.IsTrue( tu < 2 );
Assert.IsTrue( tu >= 1.0f );
Assert.IsTrue( tu >= 1 );
Time.Update( 10, 0 );
Assert.AreEqual( -9, (float)tu );
Assert.AreEqual( -9, tu.Relative );
Assert.AreEqual( 1, tu.Absolute );
tu = 5;
Assert.AreEqual( 5, (float)tu );
Assert.AreEqual( 5, tu.Relative );
Assert.AreEqual( 15, tu.Absolute );
Assert.IsTrue( tu < 10.0f );
Assert.IsTrue( tu > 4.0f );
Assert.IsTrue( tu >= 5.0f );
Assert.IsTrue( tu >= 5 );
Time.Update( 11, 0 );
Assert.AreEqual( 4, (float)tu );
Assert.AreEqual( 4, tu.Relative );
Assert.AreEqual( 15, tu.Absolute );
Assert.IsTrue( tu < 5.0f );
Assert.IsTrue( tu > 3.0f );
Assert.IsTrue( tu >= 4.0f );
Assert.IsTrue( tu >= 4 );
Time.Update( 16, 0 );
Assert.AreEqual( -1, (float)tu );
Assert.AreEqual( -1, tu.Relative );
Assert.AreEqual( 15, tu.Absolute );
Assert.IsTrue( tu < 0 );
Assert.IsTrue( tu < 0.0f );
tu = -1;
bool finished = tu < 0;
Assert.IsTrue( finished );
}
}