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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
10 lines
281 B
Modula-2
10 lines
281 B
Modula-2
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#include "mapdoclib/mapworld.h"
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native struct Trace.TraceResult is NativeHammer.TraceResult;
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native struct Trace.TraceRequest is NativeHammer.TraceRequest;
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//
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// I think I'd prefer the API all to be here for each tools thing we can trace against
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// Atm it's only CMapWorld
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// |