Files
sbox-public/engine/Definitions/tier3/mathlib.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

27 lines
652 B
Modula-2

include "mathlib/mathlib.h"
include "mathlib/noise.h"
include "mathlib/aabb.h"
include "mathlib/transform.h"
include "physicslib/serialize.h"
native struct Vector is Vector3
native struct Vector4D is Vector4
native struct QAngle is Angles
native struct Quaternion is Rotation
native struct CTransformUnaligned is Transform
native struct Rect_t is NativeRect
native struct Rect3D_t is Rect3D
native struct AABB_t is BBox
native struct VMatrix is Matrix
native struct RnCapsule_t is Capsule
native struct RnSphere_t is Sandbox.Sphere;
native struct Vector2D is Vector2
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native struct Color is Color32
[small]
native struct color24 is Color24