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sbox-public/engine/Sandbox.Engine/Scene/Components/Render/DecalRenderer.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

17 lines
589 B
C#

namespace Sandbox;
/// <summary>
/// Component that creates a projected decal relative to its GameObject.
/// </summary>
[Hide]
[Obsolete( "DecalRenderer is obsolete, use Decal which uses textures instead of materials https://sbox.game/dev/doc/reference/components/decals/" )]
public class DecalRenderer : Renderer, Component.ExecuteInEditor
{
[Obsolete]
public Material Material { get; set; }
[Property] public Vector3 Size { get; set; } = new( 32, 32, 256 );
[Property] public Color TintColor { get; set; } = Color.White;
[Property] public bool TriPlanar { get; set; } = false;
}