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optimize-float-span
sbox-public/engine/Sandbox.Engine/Scene
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sboxbot 6c26b3bde9 ParticleEmitters aren't finished until they've emitted at least once (#3506)
Co-authored-by: nixx quality <nixx@is-fantabulo.us>
2025-11-30 17:59:28 +00:00
..
ActionGraph
Open source release
2025-11-24 09:05:18 +00:00
Components
ParticleEmitters aren't finished until they've emitted at least once (#3506)
2025-11-30 17:59:28 +00:00
Events
Open source release
2025-11-24 09:05:18 +00:00
GameObject
Fix various public-facing XML comments
2025-11-27 12:37:51 +00:00
GameObjectSystem
Fix various public-facing XML comments
2025-11-27 12:37:51 +00:00
GameObjectSystems
Vulkan Raytracing Support (#2409)
2025-11-27 22:40:02 -03:00
Networking
[public] Add AddRange support to NetList (#3467)
2025-11-27 20:29:49 +00:00
Scene
SceneTrace uses the passed scene.PhysicsWorld instead of Game.ActiveScene.PhysicsWorld (#3433)
2025-11-24 09:39:57 -05:00
DamageInfo.cs
Open source release
2025-11-24 09:05:18 +00:00
SceneUtility.cs
Open source release
2025-11-24 09:05:18 +00:00
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