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sbox-public/engine/Sandbox.Engine/Scene/Networking/Containers/INetworkProperty.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

15 lines
444 B
C#

namespace Sandbox;
/// <summary>
/// An interface for networked properties via <see cref="SyncAttribute"/>.
/// </summary>
internal interface INetworkProperty
{
/// <summary>
/// Called when initializing with a network table at the specified slot.
/// </summary>
/// <param name="slot">Our slot index in the network table</param>
/// <param name="parent">The object we belong to</param>
void Init( int slot, INetworkProxy parent );
}