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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
15 lines
444 B
C#
15 lines
444 B
C#
namespace Sandbox;
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/// <summary>
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/// An interface for networked properties via <see cref="SyncAttribute"/>.
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/// </summary>
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internal interface INetworkProperty
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{
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/// <summary>
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/// Called when initializing with a network table at the specified slot.
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/// </summary>
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/// <param name="slot">Our slot index in the network table</param>
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/// <param name="parent">The object we belong to</param>
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void Init( int slot, INetworkProxy parent );
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}
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