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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
25 lines
523 B
C#
25 lines
523 B
C#
namespace Sandbox.Network;
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internal partial class NetworkSystem
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{
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public void InitializeHost()
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{
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IsHost = true;
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InstallStringTables();
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// Conna: if we're the host then set our state as Connected.
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Connection.Local.State = Connection.ChannelState.Connected;
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if ( !Application.IsDedicatedServer )
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{
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// Add connection info for the local connection
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var localConnectionInfo = ConnectionInfo.Add( Connection.Local );
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localConnectionInfo.Update( UserInfo.Local );
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}
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InitializeGameSystem();
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}
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}
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