Files
sbox-public/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.Serialize.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

21 lines
400 B
C#

using Mono.Cecil;
using Sandbox.Engine;
using Sandbox.Internal;
namespace Sandbox.Network;
internal partial class NetworkSystem
{
internal TypeLibrary TypeLibrary { get; private set; }
internal void Serialize<T>( T data, ref ByteStream bs )
{
TypeLibrary.ToBytes( data, ref bs );
}
internal T Deserialize<T>( ReadOnlySpan<byte> data )
{
return TypeLibrary.FromBytes<T>( data );
}
}