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sbox-public/engine/Sandbox.Engine/Systems/Physics/PhysicsEngine.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

17 lines
398 B
C#

namespace Sandbox.Physics;
internal static class PhysicsEngine
{
internal static void OnActive( PhysicsBody physicsBody, Transform transform, Vector3 velocity, Vector3 linearVelocity )
{
physicsBody.OnActive( transform, velocity, linearVelocity );
}
internal static void OnPhysicsJointBreak( PhysicsJoint joint )
{
if ( !joint.IsValid() ) return;
joint.InternalJointBroken();
}
}