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sbox-public/engine/Sandbox.Test/System/Math/BBoxTest.Trace.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

62 lines
1.7 KiB
C#

namespace TestSystem.Math;
public partial class BBoxTest
{
[TestMethod]
public void TraceBBox()
{
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( -100, 0, 0 ), new Vector3( 1, 0, 0 ) );
Assert.IsTrue( bbox.Trace( ray, 100, out var dist ) );
Assert.AreEqual( 95.0f, dist );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 100, 0, 0 ), new Vector3( -1, 0, 0 ) );
Assert.IsTrue( bbox.Trace( ray, 100, out var dist ) );
Assert.AreEqual( 95.0f, dist );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 0, 100, 0 ), new Vector3( 0, -1, 0 ) );
Assert.IsTrue( bbox.Trace( ray, 100, out var dist ) );
Assert.AreEqual( 95.0f, dist );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 0, -100, 0 ), new Vector3( 0, 1, 0 ) );
Assert.IsTrue( bbox.Trace( ray, 100, out var dist ) );
Assert.AreEqual( 95.0f, dist );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 0, -100, 0 ), new Vector3( 0, 1, 0 ) );
Assert.IsFalse( bbox.Trace( ray, 90, out var dist ) );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 100, 0, 0 ), new Vector3( -1, 0, 0 ) );
Assert.IsFalse( bbox.Trace( ray, 90, out var dist ) );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 100, 0, 0 ), new Vector3( -1, 0, 0 ) );
Assert.IsTrue( bbox.Trace( ray, 100000, out var dist ) );
}
{
var bbox = BBox.FromPositionAndSize( 0, 10 );
var ray = new Ray( new Vector3( 6, 0, 0 ), new Vector3( 1, 0, 0 ) );
Assert.IsFalse( bbox.Trace( ray, 100000, out var dist ) );
}
}
}