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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
19 lines
320 B
C#
19 lines
320 B
C#
using System;
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namespace Editor.MapDoc;
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[Flags]
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internal enum TransformFlags
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{
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None = 0,
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LockMaterial = (1 << 0),
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LockMaterialScale = (1 << 1),
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LockMaterialComponent = (1 << 2),
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Local = (1 << 3),
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Scale = (1 << 4),
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ScaleUniform = (1 << 5),
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Rotate = (1 << 6),
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Extrude = (1 << 7),
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SkipChildren = (1 << 8),
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};
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