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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
15 lines
434 B
C#
15 lines
434 B
C#
namespace Facepunch;
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/// <summary>
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/// Linux platform implementation
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/// </summary>
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internal class LinuxPlatform : Platform
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{
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protected override string PlatformBaseName => "linuxsteamrt"; // Fucking make this just "linux" when port is more mature
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public override bool CompileSolution( string solutionName, bool forceRebuild = false )
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{
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return Utility.RunProcess( "make", $"-f {solutionName}.mak SHELL=/bin/bash", "src" );
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}
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}
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