mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
232 lines
5.2 KiB
C#
232 lines
5.2 KiB
C#
namespace Editor;
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/// <summary>
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/// Abstract class to enable easily creating ControlWidgets with dropdowns.
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/// </summary>
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public abstract class DropdownControlWidget<T> : ControlWidget
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{
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public override bool SupportsMultiEdit => true;
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public DropdownControlWidget( SerializedProperty property ) : base( property )
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{
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Layout = Layout.Row();
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Cursor = CursorShape.Finger;
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}
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public struct Entry
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{
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public T Value { get; set; }
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public string Label { get; set; }
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public string Icon { get; set; }
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public string Description { get; set; }
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}
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protected abstract IEnumerable<object> GetDropdownValues();
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protected override void PaintControl()
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{
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var value = SerializedProperty.GetValue<object>();
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var color = IsControlHovered ? Theme.Blue : Theme.TextControl;
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var rect = LocalRect;
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rect = rect.Shrink( 8, 0 );
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//var e = enumDesc.GetEntry( value );
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//if ( !string.IsNullOrEmpty( e.Icon ) )
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//{
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// Paint.SetPen( color.WithAlpha( 0.5f ) );
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// var i = Paint.DrawIcon( rect, e.Icon, 16, TextFlag.LeftCenter );
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// rect.Left += i.Width + 8;
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//}
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Paint.SetPen( color );
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Paint.SetDefaultFont();
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if ( SerializedProperty.IsMultipleDifferentValues )
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{
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Paint.SetPen( Theme.MultipleValues );
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Paint.DrawText( rect, "Multiple Values", TextFlag.LeftCenter );
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}
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else
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{
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Paint.DrawText( rect, value?.ToString() ?? "None", TextFlag.LeftCenter );
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}
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Paint.SetPen( color );
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Paint.DrawIcon( rect, "Arrow_Drop_Down", 17, TextFlag.RightCenter );
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}
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PopupWidget _menu;
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public override void StartEditing()
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{
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if ( !_menu.IsValid )
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{
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OpenMenu();
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}
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}
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protected override void OnMouseClick( MouseEvent e )
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{
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if ( e.LeftMouseButton && !_menu.IsValid() )
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{
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OpenMenu();
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}
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}
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protected override void OnDoubleClick( MouseEvent e )
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{
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// nothing
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}
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void OpenMenu()
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{
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_menu = new PopupWidget( null );
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_menu.Layout = Layout.Column();
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_menu.Width = ScreenRect.Width;
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var scroller = _menu.Layout.Add( new ScrollArea( this ), 1 );
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scroller.Canvas = new Widget( scroller )
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{
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Layout = Layout.Column(),
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VerticalSizeMode = SizeMode.CanGrow | SizeMode.Expand
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};
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object[] entries = GetDropdownValues().ToArray();
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foreach ( var o in entries )
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{
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var b = scroller.Canvas.Layout.Add( new MenuOption<T>( o, SerializedProperty ) );
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b.MouseLeftPress = () =>
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{
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if ( o is Entry e )
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{
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SerializedProperty.SetValue( e.Value );
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}
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else
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{
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SerializedProperty.SetValue( o );
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}
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_menu.Update();
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_menu.Close();
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};
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}
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_menu.Position = ScreenRect.BottomLeft;
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_menu.Visible = true;
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_menu.AdjustSize();
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_menu.ConstrainToScreen();
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_menu.OnPaintOverride = PaintMenuBackground;
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}
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bool PaintMenuBackground()
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{
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Paint.SetBrushAndPen( Theme.ControlBackground );
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Paint.DrawRect( Paint.LocalRect, 0 );
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return true;
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}
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}
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file class MenuOption<T> : Widget
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{
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object info;
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SerializedProperty property;
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public MenuOption( object e, SerializedProperty p ) : base( null )
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{
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info = e;
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property = p;
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Layout = Layout.Row();
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Layout.Margin = 8;
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if ( e is DropdownControlWidget<T>.Entry entry )
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{
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if ( !string.IsNullOrWhiteSpace( entry.Icon ) )
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{
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Layout.Add( new IconButton( entry.Icon ) { Background = Color.Transparent, TransparentForMouseEvents = true, IconSize = 18 } );
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}
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Layout.AddSpacingCell( 8 );
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var c = Layout.AddColumn();
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var title = c.Add( new Label( entry.Label ) );
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title.SetStyles( "font-size: 12px; font-weight: bold; font-family: Poppins; color: white;" );
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if ( !string.IsNullOrWhiteSpace( entry.Description ) )
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{
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var desc = c.Add( new Label( entry.Description.Trim( '\n', '\r', '\t', ' ' ) ) );
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desc.WordWrap = true;
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desc.MinimumHeight = 1;
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desc.MinimumWidth = 400;
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}
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}
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else
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{
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Layout.AddSpacingCell( 8 );
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var c = Layout.AddColumn();
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var title = c.Add( new Label( e.ToString() ) );
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title.SetStyles( "font-size: 12px; font-weight: bold; font-family: Poppins; color: white;" );
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}
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}
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bool HasValue()
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{
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if ( property.IsMultipleDifferentValues ) return false;
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var value = property.GetValue<object>( default );
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return value == info;
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}
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protected override void OnPaint()
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{
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if ( Paint.HasMouseOver || HasValue() )
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{
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Paint.SetBrushAndPen( Theme.Blue.WithAlpha( HasValue() ? 0.3f : 0.1f ) );
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Paint.DrawRect( LocalRect.Shrink( 2 ), 2 );
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}
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}
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}
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/// <summary>
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/// A generic dropdown control widget. This is useful in circimstances where you want to
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/// manually present a bunch of different options which aren't enums etc.
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/// </summary>
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sealed class DropdownControlWidget : DropdownControlWidget<object>
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{
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public List<Entry> Entries { get; } = new();
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public DropdownControlWidget( SerializedProperty property ) : base( property )
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{
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}
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/// <summary>
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/// Clear the dropdown options
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/// </summary>
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public void ClearOptions()
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{
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Entries.Clear();
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Update();
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}
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/// <summary>
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/// Add an option to the dropdown options
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/// </summary>
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public void AddOption( object value, string label, string description = null, string icon = null )
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{
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Entries.Add( new DropdownControlWidget<object>.Entry { Value = value, Label = label, Description = description, Icon = icon } );
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Update();
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}
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protected override IEnumerable<object> GetDropdownValues()
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{
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foreach ( var entry in Entries )
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{
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yield return entry;
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}
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}
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}
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