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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
14 lines
470 B
Plaintext
14 lines
470 B
Plaintext
"Layer0"
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{
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"shader" "shaders/generic.shader_c"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"g_vTexCoordOffset" "[0.000 0.000]"
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"g_vTexCoordScale" "[1.000 1.000]"
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"TextureColor" "materials/debug/debugempty_color.tga"
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"g_vGlossinessRange" "[0.000 1.000]"
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"TextureGlossiness" "materials/default/default_gloss.tga"
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"g_flBumpStrength" "1.000000"
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"g_vNormalTexCoordScale" "[1.000 1.000]"
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"TextureNormal" "materials/default/default_normal.tga"
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}
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