mirror of
https://github.com/Facepunch/sbox-public.git
synced 2026-04-26 09:20:07 -04:00
Add `DeferGeneration` property to skip navmesh generation during scene load, allowing tiles to be generated and unloaded on demand at runtime. New public API: - `NavMesh.DeferGeneration` - skip tile generation on load - `NavMesh.RequestTileGeneration`/`RequestTilesGeneration` - fire-and-forget via cache loop - `NavMesh.UnloadTile`/`UnloadTiles` - remove tiles from the navmesh