Files
sbox-public/engine/Sandbox.Engine/Scene/GameObjectSystems/SceneSpriteSystem.cs
Lorenz Junglas d4d62755b2 More particle perf regression fixes (#4751)
* Use ArrayPool to allocate particle sprite array

* Optimize Color32.ToRgbe, use bit ops isntead of expansive math funcs
2026-05-05 08:40:27 +01:00

12 KiB