Files
sbox-public/engine/Sandbox.Engine/Scene/GameObjectSystems/SceneSpriteSystem.cs
Lorenz Junglas ef98634259 Optimize particle allocations (#5133)
* ParticleSystem avoid per frame list alloactions

* Sprite system use Arrays instead of ConcurrentBags
2026-06-22 09:36:07 +02:00

13 KiB