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sbox-public/README.md
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

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<div align="center">
<img src="https://sbox.game/img/sbox-logo-square.svg" width="80px" alt="s&box logo">
[Website] | [Getting Started] | [Forums] | [Documentation] | [Contributing]
</div>
[Website]: https://sbox.game/
[Getting Started]: https://sbox.game/dev/doc/about/getting-started/first-steps/
[Forums]: https://sbox.game/f/
[Documentation]: https://sbox.game/dev/doc/
[Contributing]: CONTRIBUTING.md
# s&box
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games.
![s&box editor](https://files.facepunch.com/matt/1b2211b1/sbox-dev_FoZ5NNZQTi.jpg)
If your goal is to create games using s&box, please start with the [getting started guide](https://sbox.game/dev/doc/about/getting-started/first-steps/).
This repository is for building the engine from source for those who want to contribute to the development of the engine.
## Getting the Engine
### Steam
You can download and install the s&box editor directly from [Steam](https://sbox.game/give-me-that).
### Compiling from Source
If you want to build from source, this repository includes all the necessary files to compile the engine yourself.
#### Prerequisites
* [Git](https://git-scm.com/install/windows)
* [Visual Studio 2026](https://visualstudio.microsoft.com/)
* [.NET 10 SDK](https://dotnet.microsoft.com/en-us/download)
#### Building
```bash
# Clone the repo
git clone https://github.com/Facepunch/sbox-public.git
```
Once you've cloned the repo simply run `Bootstrap.bat` which will download dependencies and build the engine.
The game and editor can be run from the binaries in the game folder.
## Contributing
If you would like to contribute to the engine, please see the [contributing guide](CONTRIBUTING.md).
If you want to report bugs or request new features, see [sbox-issues](https://github.com/Facepunch/sbox-issues/).
## Documentation
Full documentation, tutorials, and API references are available at [sbox.game/dev/](https://sbox.game/dev/).
## License
The s&box engine source code is licensed under the [MIT License](LICENSE.md).
Certain native binaries in `game/bin` are not covered by the MIT license. These binaries are distributed under the s&box EULA. You must agree to the terms of the EULA to use them.
This project includes third-party components that are separately licensed.
Those components are not covered by the MIT license above and remain subject
to their original licenses as indicated in `game/thirdpartylegalnotices`.