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sbox-public/engine/Definitions/common/SceneSystem/g_pSceneUtils.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

13 lines
278 B
Modula-2

#include "scenesystem/isceneutils.h"
native accessor g_pSceneUtils
{
ITonemapSystem CreateTonemapSystem();
void DestroyTonemapSystem( ITonemapSystem pTonemapSystem );
IVolumetricFog CreateVolumetricFog();
void DestroyVolumetricFog( IVolumetricFog pVolumetricFog );
}