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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
11 lines
705 B
Modula-2
11 lines
705 B
Modula-2
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native enum TextureDecodingFlags_t is NativeEngine.TextureDecodingFlags;
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native enum ImageFormat is Sandbox.ImageFormat;
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native enum RuntimeTextureSpecificationFlags_t is NativeEngine.RuntimeTextureSpecificationFlags;
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native enum RenderMultisampleType_t is NativeEngine.RenderMultisampleType;
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native enum TextureUsage_t is NativeEngine.TextureUsage;
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native enum TextureScope_t is NativeEngine.TextureScope;
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native enum TextureOnDiskCompressionType_t is NativeEngine.TextureOnDiskCompressionType;
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native enum RenderSystemAssetFileLoadMode_t is NativeEngine.RenderSystemAssetFileLoadMode;
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native enum ColorFormat_t is NativeEngine.ColorFormat;
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native enum SwapChainBuffer_t is NativeEngine.SwapChainBuffer; |