Files
sbox-public/engine/Definitions/common/enums.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

11 lines
705 B
Modula-2

native enum TextureDecodingFlags_t is NativeEngine.TextureDecodingFlags;
native enum ImageFormat is Sandbox.ImageFormat;
native enum RuntimeTextureSpecificationFlags_t is NativeEngine.RuntimeTextureSpecificationFlags;
native enum RenderMultisampleType_t is NativeEngine.RenderMultisampleType;
native enum TextureUsage_t is NativeEngine.TextureUsage;
native enum TextureScope_t is NativeEngine.TextureScope;
native enum TextureOnDiskCompressionType_t is NativeEngine.TextureOnDiskCompressionType;
native enum RenderSystemAssetFileLoadMode_t is NativeEngine.RenderSystemAssetFileLoadMode;
native enum ColorFormat_t is NativeEngine.ColorFormat;
native enum SwapChainBuffer_t is NativeEngine.SwapChainBuffer;