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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
9 lines
347 B
Modula-2
9 lines
347 B
Modula-2
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include "meshsystem/imeshsystem.h"
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native accessor g_pMeshSystem as NativeEngine.MeshSystem
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{
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CSceneObject CreateSceneObject( IModel model, Transform modelToWorld, string pDescName, ESceneObjectFlags nFlags, ESceneObjectTypeFlags nObjectTypeFlags, ISceneWorld pWorld, int creationFlags );
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void ChangeModel( CSceneObject obj, IModel model );
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}
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