Files
sbox-public/engine/Definitions/common/meshsystem.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

9 lines
347 B
Modula-2

include "meshsystem/imeshsystem.h"
native accessor g_pMeshSystem as NativeEngine.MeshSystem
{
CSceneObject CreateSceneObject( IModel model, Transform modelToWorld, string pDescName, ESceneObjectFlags nFlags, ESceneObjectTypeFlags nObjectTypeFlags, ISceneWorld pWorld, int creationFlags );
void ChangeModel( CSceneObject obj, IModel model );
}