Files
sbox-public/engine/Sandbox.Engine/Resources/Compiling/TextureGenerator.cs
Carson Kompon c55e0d34df TextureGenerator publishing/networking fixes (#5037)
* Add embedded resource's `CompiledPath` as a GameFileReference so embedded resources with TextureGenerators inside get the compiled vtex files included properly

* Network Transient files when hosting from the editor, so connected clients can see Textures created from TextureGenerators instead of missing textures (and they can even hotload if the host makes changes)
2026-06-11 07:27:28 -04:00

2.6 KiB