Files
sbox-public/engine/Sandbox.Engine/Scene/GameObjectSystems/DebugOverlay/DebugOverlaySystem.Texture.cs
Lorenz Junglas 972aa9210b Move remaining SceneObjects off mainthread (#4745)
* Add CommandList.SetBufferData

* SpriteBatchSceneObject use CommandLists + make thread safe

* Make ScenePanelObject threadsafe

* SceneObjects ExecuteOffTheMainThread by default

* Remove ExecuteOnMainThread = false, assignments since it's now default

* Add Data4 entry to CommandLists allows us to store matrix

* Migrate TextRendering to CommandList

* Migrate Gizmos to CommandList

* Migrate LineRendering to CommandList

* ScenePanel uses CommandList

* Clutter uses commandlist

* Debug SceneObjects use commandlist

* Use CommandList.SetBufferData for sprites and lines

* Fix SceneLineObject using wrong attribtutes to draw
2026-05-04 17:47:12 +00:00

2.1 KiB