Files
sbox-public/engine/Sandbox.Engine/Systems/SceneSystem/DecalSceneObject.cs
wheatleymf 5c104266b7 Height Coverage for decals (#5163)
- Optional feature for decals that have a valid heightmap texture
- Controllable with "Coverage amount" and "Coverage range", first property is a ParticleFloat which allows animating it based on decal's lifetime
- Only contributes to existing opacity + attenuation mask
- Build shaders

https://files.facepunch.com/wheatleymf/1b2411b1/sbox-dev_eQfK467sN5.mp4
2026-07-09 16:57:34 +02:00

2.7 KiB