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f1d84c19f02f1b69417a84c09c44989a75caac2e
sbox-public
/
engine
/
Sandbox.Engine
/
Scene
/
Components
/
Audio
History
Lorenz Junglas
19179890b8
Fix occluded sounds playing full volume on start (
#5183
)
...
* Hide Obsolete Sound Flags * Fix occluded sounds playing full volume on start
2026-07-02 11:20:32 +01:00
..
Dsp
DSP Volumes now use the TargetMixer instead of being hardcoded to Game mixer (
#4998
)
2026-06-05 07:55:46 -04:00
AudioListener.cs
Open source release
2025-11-24 09:05:18 +00:00
BaseSoundComponent.cs
Fix occluded sounds playing full volume on start (
#5183
)
2026-07-02 11:20:32 +01:00
LipSyncComponent.cs
Reduce smoothdamp usage in audio components (
#3881
)
2026-01-23 10:30:00 +01:00
SoundBoxComponent.cs
Open source release
2025-11-24 09:05:18 +00:00
SoundPointComponent.cs
Open source release
2025-11-24 09:05:18 +00:00
SoundscapeTrigger.cs
Re-organize existing Components (
#4595
)
2026-04-25 07:26:05 -04:00
VoiceComponent.cs
Sound simulation follow up fixes (
#4955
)
2026-06-01 08:25:43 +01:00