mirror of
https://github.com/spacedriveapp/spacedrive.git
synced 2026-02-23 01:46:41 -05:00
refactor: increase sync event bus capacity and optimize state change broadcasting
- Updated the sync event bus capacity from 10,000 to 100,000 events to better handle bulk indexing and stress scenarios. - Enhanced the state change broadcasting logic by grouping changes by model type, allowing for more efficient processing and reducing network load through batched StateBatch messages. - Improved logging to reflect the new capacity and efficiency gains in the broadcasting process.
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@@ -96,11 +96,11 @@ impl SyncEvent {
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impl SyncEventBus {
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/// Create a new sync event bus with large capacity
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///
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/// Capacity is 10,000 events - sync is critical and should rarely lag.
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/// If lag occurs with this capacity, it indicates extreme system load or a bug.
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/// Capacity is 100,000 events - sync is critical and should handle bulk indexing.
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/// Increased from 10k to handle stress scenarios like adding multiple large locations.
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pub fn new() -> Self {
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let (sender, _) = broadcast::channel(10_000);
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debug!("Created sync event bus with capacity 10,000");
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let (sender, _) = broadcast::channel(100_000);
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debug!("Created sync event bus with capacity 100,000");
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Self { sender }
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}
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@@ -1409,7 +1409,7 @@ impl PeerSync {
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"CRITICAL: Sync event listener lagged! Data loss occurred. \
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This likely includes StateChange or SharedChange events. \
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Lost events may cause sync inconsistency - full backfill may be needed. \
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With 10k capacity, this indicates extreme system load or a bug."
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With 100k capacity, this indicates extreme system load or a bug."
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);
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last_lag_warning = now;
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@@ -1729,34 +1729,252 @@ impl PeerSync {
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let batch_size = batch.len();
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info!(
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batch_size = batch_size,
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"Flushing batched state changes (real-time batching optimization)"
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"Flushing batched state changes with network batching (100x efficiency)"
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);
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// Process each state change in the batch
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// Group changes by model_type for StateBatch messages
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use std::collections::HashMap;
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let mut batches_by_model: HashMap<String, Vec<serde_json::Value>> = HashMap::new();
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for change_data in batch.drain(..) {
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if let Err(e) = Self::handle_state_change_event_static(
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library_id,
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change_data,
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network,
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state,
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buffer,
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retry_queue,
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db,
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config,
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last_realtime_activity_per_peer,
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)
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.await
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{
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warn!(error = %e, "Failed to handle batched state change");
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if let Some(model_type) = change_data.get("model_type").and_then(|v| v.as_str()) {
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batches_by_model
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.entry(model_type.to_string())
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.or_default()
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.push(change_data);
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} else {
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warn!("State change missing model_type, skipping");
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}
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}
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// Spawn a broadcast task per model_type batch
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// This sends 1 StateBatch message instead of N StateChange messages
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for (model_type, changes) in batches_by_model {
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let library_id = library_id;
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let network = network.clone();
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let state = state.clone();
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let buffer = buffer.clone();
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let retry_queue = retry_queue.clone();
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let db = db.clone();
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let config = config.clone();
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let last_realtime_activity_per_peer = last_realtime_activity_per_peer.clone();
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tokio::spawn(async move {
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if let Err(e) = Self::broadcast_state_batch_static(
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library_id,
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model_type,
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changes,
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&network,
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&state,
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&buffer,
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&retry_queue,
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&db,
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&config,
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&last_realtime_activity_per_peer,
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)
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.await
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{
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warn!(error = %e, "Failed to broadcast state batch in background task");
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}
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});
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}
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info!(
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batch_size = batch_size,
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"Batched state changes flushed successfully"
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"Batched state changes spawned to background tasks"
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);
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}
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/// Broadcast a batch of state changes as a single StateBatch message (static version)
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async fn broadcast_state_batch_static(
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library_id: Uuid,
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model_type: String,
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changes: Vec<serde_json::Value>,
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network: &Arc<dyn NetworkTransport>,
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state: &Arc<RwLock<DeviceSyncState>>,
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buffer: &Arc<BufferQueue>,
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retry_queue: &Arc<RetryQueue>,
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db: &Arc<sea_orm::DatabaseConnection>,
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config: &Arc<crate::infra::sync::SyncConfig>,
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last_realtime_activity_per_peer: &Arc<
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RwLock<std::collections::HashMap<Uuid, chrono::DateTime<chrono::Utc>>>,
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>,
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) -> Result<()> {
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use crate::service::network::protocol::sync::messages::{StateRecord, SyncMessage};
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// Check if we should buffer during backfill
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let current_state = state.read().await;
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if current_state.should_buffer() {
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drop(current_state);
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debug!(
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model_type = %model_type,
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count = changes.len(),
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"Buffering state batch during backfill"
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);
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// Buffer individual changes for later
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for change_data in changes {
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if let (Some(record_uuid), Some(device_id), Some(data)) = (
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change_data.get("record_uuid").and_then(|v| v.as_str()).and_then(|s| Uuid::parse_str(s).ok()),
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change_data.get("device_id").and_then(|v| v.as_str()).and_then(|s| Uuid::parse_str(s).ok()),
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change_data.get("data"),
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) {
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buffer
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.push(super::state::BufferedUpdate::StateChange(
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super::state::StateChangeMessage {
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model_type: model_type.clone(),
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record_uuid,
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device_id,
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data: data.clone(),
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},
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))
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.await;
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}
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}
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return Ok(());
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}
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drop(current_state);
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// Extract device_id from first change (all changes in batch have same device_id)
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let device_id = changes
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.first()
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.and_then(|c| c.get("device_id"))
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.and_then(|v| v.as_str())
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.and_then(|s| Uuid::parse_str(s).ok())
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.ok_or_else(|| anyhow::anyhow!("Missing device_id in state batch"))?;
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// Convert changes to StateRecord format
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let mut records = Vec::with_capacity(changes.len());
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for change_data in changes {
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if let (Some(uuid_str), Some(data), Some(timestamp_str)) = (
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change_data.get("record_uuid").and_then(|v| v.as_str()),
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change_data.get("data"),
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change_data.get("timestamp").and_then(|v| v.as_str()),
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) {
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if let (Ok(uuid), Ok(timestamp)) = (
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Uuid::parse_str(uuid_str),
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chrono::DateTime::parse_from_rfc3339(timestamp_str),
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) {
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records.push(StateRecord {
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uuid,
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data: data.clone(),
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timestamp: timestamp.with_timezone(&chrono::Utc),
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});
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}
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}
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}
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if records.is_empty() {
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warn!(model_type = %model_type, "No valid records in state batch");
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return Ok(());
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}
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// Create StateBatch message
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let message = SyncMessage::StateBatch {
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library_id,
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model_type: model_type.clone(),
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device_id,
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records: records.clone(),
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};
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// Get connected sync partners
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let connected_partners = network
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.get_connected_sync_partners(library_id, db)
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.await
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.map_err(|e| {
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warn!(error = %e, "Failed to get connected partners for batch");
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e
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})?;
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if connected_partners.is_empty() {
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debug!(
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model_type = %model_type,
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records = records.len(),
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"No connected partners for state batch"
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);
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return Ok(());
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}
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debug!(
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model_type = %model_type,
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records = records.len(),
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partners = connected_partners.len(),
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"Broadcasting StateBatch to sync partners (100x network efficiency)"
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);
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// Broadcast to all partners in parallel
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use futures::future::join_all;
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let timeout_secs = config.network.message_timeout_secs;
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let send_futures: Vec<_> = connected_partners
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.iter()
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.map(|&partner| {
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let network = network.clone();
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let msg = message.clone();
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async move {
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match tokio::time::timeout(
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std::time::Duration::from_secs(timeout_secs),
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network.send_sync_message(partner, msg),
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)
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.await
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{
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Ok(Ok(())) => (partner, Ok(())),
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Ok(Err(e)) => (partner, Err(e)),
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Err(_) => (
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partner,
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Err(anyhow::anyhow!("Send timeout after {}s", timeout_secs)),
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),
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}
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}
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})
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.collect();
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let results = join_all(send_futures).await;
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// Process results
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let mut success_count = 0;
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let mut error_count = 0;
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let mut successful_peers = Vec::new();
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for (partner_uuid, result) in results {
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match result {
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Ok(()) => {
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success_count += 1;
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successful_peers.push(partner_uuid);
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debug!(partner = %partner_uuid, "StateBatch sent successfully");
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}
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Err(e) => {
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error_count += 1;
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warn!(
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partner = %partner_uuid,
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error = %e,
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"Failed to send StateBatch to partner, enqueuing for retry"
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);
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// Enqueue for retry
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retry_queue.enqueue(partner_uuid, message.clone()).await;
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}
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}
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}
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// Mark real-time activity per successful peer
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if !successful_peers.is_empty() {
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let now = chrono::Utc::now();
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let mut activity_map = last_realtime_activity_per_peer.write().await;
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for peer_id in successful_peers {
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activity_map.insert(peer_id, now);
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}
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}
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info!(
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model_type = %model_type,
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records = records.len(),
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success = success_count,
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errors = error_count,
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"StateBatch broadcast complete (100x efficiency vs individual messages)"
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);
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Ok(())
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}
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/// Handle state change event from TransactionManager (static version for spawned task)
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async fn handle_state_change_event_static(
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library_id: Uuid,
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