mirror of
https://github.com/spacedriveapp/spacedrive.git
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* Attempt at building our own ffmpeg dylibs for macOS
- Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
- Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64
* Improve dockerfile to better use docker's cache
- Attempt at fixing arm64 build (still not there yet)
* ARM64 sucessfully compiles \o/
- Use clang for everything (e.g. linker, assembler, ...)
- Remove -lc++ because it is now handled internally thanks to a patch
- Apply 3 open PRs to osxcross as external patches to solve some of our problems
- PR 180 reduces the macports dependencies size by prefering non universal libs for x88
- PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
- PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)
* Fix relink and copy logic in ffmpeg build script
- Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
- Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
- Set up symlinks for all dylibs to the common `lib` directory
- Remove superfluous linker and compiler options
- Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
- Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
- Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
- Disable ffmpeg program compilation
- Fix dylibs id to match their new expected location
- Fix ffmpeg dylibs inter-linkage not being updated
- Add custom patch for osxcross macports to load already downloaded files from cache
- Remove the requirement for specifying the darwin version in the Dockerfile
- Enable docker cache for macports
- Move arm min macOS version ARG to the top
* Attempt at building ffmpeg with github actions
- Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
- Create a github action to build ffmpeg
- Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)
* Remove incompatible step name
* Change FFMPEG_VERSION to string to avoid yaml weird type casting
* Start to use our ffmpeg build in the macOS
- Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
- Some misc improvement to the *nix setup script
- Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
- Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
- Update CI to actions/checkout@v3, v2 is deprecated
- Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway
* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
- Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
- Remove incorrect dockerfile settings from editorconfig
* Fix protobuf download in macOS
- Fix Framework directory creation not following script's dir but cwd
- Improve download logic to avoid being rate limited on failures
- Return to using xz for ffmpeg build, as it saves quite a bit of space
* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
- Fix mobile check using `==` instead of `=` in test command
* Fix syntax error in bash 3.x (which is the default in macOS)
- Fix jq not downloading all deps and being placed in the incorrect directory
* Fix incorrect install_name_tool arguments
- Remove leading './' when referencing ffmpeg libs during build
* Fix protoc not being executable
- Fix some error messages
* jq throw input when it is invalid
- Enable debug log in setup script when running in CI
* Add a dev.js build script for desktop app
- Remove dll copy from setup-system.ps1, now done by dev.js
- Minor rework to build.js to improve signals and stdio handling
* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS
* Pass GITHUB_TOKEN to macOS setup script in CI
* Replace simple curl with gh_curl in github request
* Fix some ctrl+c/ctrl+v typos
* Add missing ffmpeg deps
- Fix missing symlinks for ffmpeg libs in the output_dir/libs
- Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
- Add more options to ffmpeg configure in an attempt to reduce its size + improve performance
* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
- Disable unused postproc and enabled missing required protocols in ffmpeg configuration
- Adjust Dockerfile and setup-script to handle the new FFMpeg.framework
* Fix setup script incorrect linking logic for FFMpeg.framework
* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework
* Enable size optimization for ffmpeg
- Remove Frameworks directory before setting it up in setup-system.sh
* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
- `@rpath` breaks dev builds
- Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
- Add scripts/deps to gitignore
* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
- Remove unecessary unversioned symlink logic from setup-system
- Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
- Rework windows setup-system script to follow the same logic as in macOS setup-system
* Attempt at fixing windows setup script
- Add powershell editorconfig
* Attempt to fix Windows CI
* Fix some mistakes in the build scripts
- Replace toml lib with something more used and maybe better?
- Attempt to fix Windows CI
* Fix some more problems with the build script
* Another attempt at fixing windows CI
* Some more fixes for the windows setup script
* Add build.js step to release CI
- Implement patch only mode for build.js when running under CI
- Implement appeding extra env in cargo config in env.js
- Only run windows dlls copy in dev in env.js
- Another attempt at fixing windows CI
* Maybe this will make the windows CI happy?
* Windows CI why dont you work, whyyy?
* Try to apease the Windows CI Gods
- Disable updater build in macOS, due to tauri-apps/tauri#3933
* Fix build.js extra env vars
- Uncomment parts of setup-system.ps1 to check if it keeps working
* Uncomment another section and see if windows CI will complain
* uncomment some more of setup-system.ps1
* Use Start-Process for robocopy instead of executing it directly
- Only raise an error if robocopy exists with a status code >=8
- Revert build.js macOS specific bundles change
- Disable updater for now
* Remove updater from cargo.toml
* Add -PassThru to Start-Process to ensure we get and Process obj back
* Comment out more of updater
* Improve documentation for both of the docker containers
- Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script
* Configure tauri to copy ffmpeg dlls to windows prod version
- Fix windows dlls copy on dev
- Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
- Don't unset macOSPrivateApi on prod build, we need it for the transparent background
- Fix dev.js not exiting when the spawned command was over
* Fix windows not find protoc
- Fix missing import in env.js
* Fix Windows Dlls copy logic for prod build
- Fix dev script failing due to missing env
- Implement error handler to spawned process
* Format + Fix pnpm-lock
* Fix video thumb generation failing on Windows due to bad path to CString conversion logic
* Fix mobile build
- Greatly improve windows setup-script error handling
- Install LLVM with winget instead of downloading exe from github
* Improve CI a bit
- Fix mobile CI not using github token to avoid being rate limited
* Fix pnpm not accesible to actions/setup-node
* Skip pnpm check on CI
* Fix pnpm skip not working
- Fix pnpm cache check missing a step
* Only lock action to major versions
* CI really doesn't like running robocopy directly
* Attempt to build our own patched tauri bundler
* Trigger new workflow
* Fix attempt for patched tauri action tests
- Disable cache for patched tauri action
- Enable package publishing for patched tauri action
* Attempt fix patched tauri publish
* Remove commented code from patched tauri workflow
- Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`
* Fix url patching logic for publishing step of patched tauri package
* Fix prepublishOnly command for patched tauri package
* Adjust patched tauri package package.json
* Also patch the specific os/arch sub packages
* Instruct napi to stop doing github releases
* Patch package.json befor build
* Re-enable updater
- Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
- Update tauri/api to 1.3 and tauri/cli 1.3.1
- Add target triple in the release artifacts name
- Use ubuntu-20.04 instead of ubuntu-latest
- Configure release workflow to build to all supported platforms
- Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
- Simplify tauri-patched-cli-js to only build the required macOS binaries
- Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli
* Restore incorrectly removed step from `tauri-patched-cli-js`
* Disable auto-run of tauri-patched-cli-js
- Update setup-system.sh with the latest tauri-patched-cli-js artifacts
* Forgot to mkdir bin
* Fix pnpm-lock.yaml not being up to date
- Remove pnpm deps caching
* Fix variable name conflict
* Enable the updater build conditionally
- Enable release workflow to test it
* Fix artifacts not being published
- Change macOS on arm64 minimumSystemVersion to 11.2
- Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
- Add some debug log to tauri.js
* Fix release workflow artifact uploading
* Specify which bundles to build on each platform
- Attempt fix apple arm build
- Don't include internal deb archives in linux updater artifact
* Attempt to fix apple arm build
- Fix dmg background not applying
* Fix incorrect semver usage
* Patch swift-rs to see if that fix apple arm64 release build
* Update swift-rs submodule
- Remove unused deps lodash.merge
* Configure so only release workflow runs without cache
- Improve tauri.js logs
* Ignore `crates/swift-rs`
* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`
This reverts commit 851bd84373.
* Github CI input/output are always string
- Attempt to fix Windows Clippy
* Fix CI syntax error
* Fix mobile CI
- Disable pnpm deps caching
- Disable rust targets caching on Windows
- Configure cache factory to run for all targets
* Remove `crates/swift-rs`
* Attempt fix Mobile CI
- Enable cache factory run in pull_request to test it
- Specific more path for the CI run to ignore
- Specify path that will trigger the cache factory run
- Some cleanup in the setup-pnpm action
* Remove restore-cache options
- Add prefix key to cache-factory
- Fix LLVM cache-hit check
- Add libheif to FFMpeg.framework
* Remove submodule clone from actions
* Add fake deps to ffmpeg build dockerfile
- Fake install deps that aren't really necessary to build ffmpeg
- Fail ffmpeg build script if it can't find a macports deps
- Copy libheif headers to Framework
* Remove automatic trigger for relase and pull request trigger for cache-factory actions
* Remove pnpm setup from Cache factory
- Cache factory is exclusivly for rust deps caching, no need to setup Node and pnpm with it
* Re-enabled fail-fast in Github CI
119 lines
6.5 KiB
Markdown
119 lines
6.5 KiB
Markdown
# Welcome to the Spacedrive contributing guide
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Thank you for investing your time in contributing to our project!
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Read our [Code of Conduct](./CODE_OF_CONDUCT.md) to keep our community approachable and respectable.
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In this guide you will get an overview of the contribution workflow from opening an issue, creating a PR, reviewing, and merging the PR.
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## New contributor guide
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To get an overview of the project, read the [README](README.md). Here are some resources to help you get started with open source contributions:
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- [Finding ways to contribute to open source on GitHub](https://docs.github.com/en/get-started/exploring-projects-on-github/finding-ways-to-contribute-to-open-source-on-github)
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- [Set up Git](https://docs.github.com/en/get-started/quickstart/set-up-git)
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- [GitHub flow](https://docs.github.com/en/get-started/quickstart/github-flow)
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- [Collaborating with pull requests](https://docs.github.com/en/github/collaborating-with-pull-requests)
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- [Getting started with Tauri](https://tauri.app/v1/guides/getting-started/prerequisites)
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- [pnpm CLI](https://pnpm.io/pnpm-cli)
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## Getting started
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### Issues
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#### Create a new issue
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If you find an issue with the repository or have a feature request with Spacedrive, [search if an issue already exists](https://docs.github.com/en/github/searching-for-information-on-github/searching-on-github/searching-issues-and-pull-requests#search-by-the-title-body-or-comments). If a related issue doesn't exist, you can open a new issue using a relevant [issue form](https://github.com/spacedriveapp/spacedrive/issues/new/choose).
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#### Solve an issue
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Scan through our [existing issues](https://github.com/spacedriveapp/spacedrive/issues) to find one that interests you. You can narrow down the search using `labels` as filters. See [Labels](https://github.com/spacedriveapp/spacedrive/labels) for more information. As a general rule. If you find an issue to work on, you are welcome to open a PR with a fix.
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### Make Changes
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#### Make changes locally
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This project uses [Cargo](https://doc.rust-lang.org/cargo/getting-started/installation.html) and [pnpm](https://pnpm.io/installation). Ensure you have them installed before continuing.
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> Note: MacOS M1 users should choose the customize option in the rustup init script and enter `x86_64-apple-darwin` as the default host triple instead of the default `aarch64-apple-darwin`
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- `git clone https://github.com/spacedriveapp/spacedrive`
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- `cd spacedrive`
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- For Linux or MacOS users run: `./.github/scripts/setup-system.sh`
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- This will install FFmpeg and any other required dependencies for Spacedrive to build.
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- For Windows users run using PowerShell: `.\.github\scripts\setup-system.ps1`
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- This will install pnpm, LLVM, FFmpeg and any other required dependencies for Spacedrive to build.
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- `pnpm i`
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- `pnpm prep` - Runs all necessary codegen & builds required dependencies.
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To quickly run only the desktop app after `prep` you can use:
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- `pnpm desktop dev`
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If necessary, react-devtools can be launched using `pnpm react-devtools`.
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However, it must be executed before the desktop app for it to connect.
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To run the web app:
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- `cargo run -p server` - runs the server
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- `pnpm web dev` - runs the web embed server
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To run the landing page:
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- `pnpm landing dev`
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If you are having issues ensure you are using the following versions of Rust and Node:
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- Rust version: **1.68.2**
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- Node version: **18**
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After clearing out your build artifacts with either `pnpm clean`, `git clean` or `cargo clean`, it is required to re-run the `setup-system` script.
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Be sure to read the [guidelines](https://spacedrive.com/docs/developers/prerequisites/guidelines) to make sure your code is a similar style to ours.
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##### Mobile app
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To run mobile app
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- Install [Android Studio](https://developer.android.com/studio) for Android and [Xcode](https://apps.apple.com/au/app/xcode/id497799835) for IOS development
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- `./.github/scripts/setup-system.sh mobile`
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- The should setup most of the dependencies for the mobile app to build.
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- You must also ensure [you must have NDK 23.1.7779620 and CMake](https://developer.android.com/studio/projects/install-ndk#default-version) in Android Studio
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- `pnpm android` - runs on Android Emulator
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- `pnpm ios` - runs on iOS Emulator
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- `pnpm start` - runs the metro bundler
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### Pull Request
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When you're finished with the changes, create a pull request, also known as a PR.
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- Fill the "Ready for review" template so that we can review your PR. This template helps reviewers understand your changes as well as the purpose of your pull request.
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- Don't forget to [link PR to issue](https://docs.github.com/en/issues/tracking-your-work-with-issues/linking-a-pull-request-to-an-issue) if you are solving one.
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- Enable the checkbox to [allow maintainer edits](https://docs.github.com/en/github/collaborating-with-issues-and-pull-requests/allowing-changes-to-a-pull-request-branch-created-from-a-fork) so the branch can be updated for a merge.
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Once you submit your PR, a team member will review your proposal. We may ask questions or request for additional information.
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- We may ask for changes to be made before a PR can be merged, either using [suggested changes](https://docs.github.com/en/github/collaborating-with-issues-and-pull-requests/incorporating-feedback-in-your-pull-request) or pull request comments. You can apply suggested changes directly through the UI. You can make any other changes in your fork, then commit them to your branch.
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- As you update your PR and apply changes, mark each conversation as [resolved](https://docs.github.com/en/github/collaborating-with-issues-and-pull-requests/commenting-on-a-pull-request#resolving-conversations).
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- If you run into any merge issues, checkout this [git tutorial](https://lab.github.com/githubtraining/managing-merge-conflicts) to help you resolve merge conflicts and other issues.
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### Your PR is merged!
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Congratulations :tada::tada: The Spacedrive team thanks you :sparkles:.
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Once your PR is merged, your contributions will be included in the next release of the application.
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### Common Errors
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#### `xcrun: error: unable to find utility "xctest", not a developer tool or in PATH`
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You either don't have Xcode installed, or don't have the Xcode command line tools in your `PATH`.
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- Install XCode from the Mac App Store
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- Run `xcode-select -s /Applications/Xcode.app/Contents/Developer`.
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This will use Xcode's developer tools instead of macOS's default tools.
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### Credits
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This CONTRIBUTING.md file was modelled after the [github/docs CONTRIBUTING.md](https://github.com/github/docs/blob/main/CONTRIBUTING.md) file, and we thank the original author.
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