* add Plausible analytics to landing page
* proxy plausible through vercel
* fix typo & add other options
* add plausible to `sd/client`
* add telemetry sharing option into library config
* add telemetry config option to lib creation dialog
* revert error message change but keep the typo fix
* add telemetry sharing & error handling to client context
* add important note about requiring the tracker component in root/base layouts
* add the `PlausibleTracker`
* grammatical tweaks
* some TS cleanup
* disable analytics in debug mode
* further component improvements and use custom event props
* more cleanup
* remove tracking from onboarding (no telemetry sharing config option)
* update comment
* add fancy new plausible hooks/tracking
* add `pageview` monitoring hook to `$libraryId` layout
* add library creation events to onboarding and creation dialog
* revert `useCurrentLibraryId()` error handling & add important comment
* minor comment tweaks
* replace `usage` with `telemetry`
* add missing newline
* add location create & delete events
* add tag create & delete events
* add/update library create & delete events
* add fn for getting telemetry settings for library by uuid
* add more events + fix a few bugs
* update generics
* add `telemetryState` `valtio` store
* use new telemetry state
* remove old artifacts from `ClientContext`
* Revert "add telemetry sharing option into library config"
This reverts commit afb9f892ab.
* update events, docs & generics
* add `tagAssign` event
* light comment updates
* const names, comments, etc
* add additional info to props and update comment
* add telemetry sharing to debug state (for sharing telemetry in debug mode)
* update `debugState` item name
* change how `Switch` updates the store in privacy settings
* remove `getTelemetryState` from `telemetryState`
* cleanup library creation event handling/telemetry config updating
* add `DebugPopover` to onboarding in debug mode
* improve code quality/comments
* remove useless comment
* rename `ob_store` and `shareTelemetryDataWithDevelopers`
* fix typo
* add `telemetryLogger` and prevent multiple of the same events from firing consecutively
* add more unique path matching and fix an issue with events
* rename `telemetryLogger` -> `telemetryLogging`
---------
Co-authored-by: brxken128 <77554505+brxken128@users.noreply.github.com>
Spacedrive
A file explorer from the future.
spacedrive.com »
Download for
macOS
·
Windows
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Linux
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iOS
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watchOS
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Android
~ Links will be added once a release is available. ~
NOTE: Spacedrive is under active development, most of the listed features are still experimental and subject to change.
Organize files across many devices in one place. From cloud services to offline hard drives, Spacedrive combines the storage capacity and processing power of your devices into one personal distributed cloud, that is both secure and intuitive to use.
For independent creatives, hoarders and those that want to own their digital footprint, Spacedrive provides a free file management experience like no other.
What is a VDFS?
A VDFS (virtual distributed filesystem) is a filesystem designed to work across a variety of storage layers. With a uniform API to manipulate and access content across many devices, VDFS is not restricted to a single machine. It achieves this by maintaining a virtual index of all storage locations, synchronizing the database between clients in realtime. This implementation also uses CAS (Content-addressable storage) to uniquely identify files, while keeping record of logical file paths relative to the storage locations.
The first implementation of a VDFS can be found in this UC Berkeley paper by Haoyuan Li. This paper describes its use for cloud computing, however the underlying concepts can be translated to open consumer software.
Motivation
Many of us have multiple cloud accounts, drives that aren’t backed up and data at risk of loss. We depend on cloud services like Google Photos and iCloud, but are locked in with limited capacity and almost zero interoperability between services and operating systems. Photo albums shouldn’t be stuck in a device ecosystem, or harvested for advertising data. They should be OS agnostic, permanent and personally owned. Data we create is our legacy, that will long outlive us—open source technology is the only way to ensure we retain absolute control over the data that defines our lives, at unlimited scale.
Roadmap
View a list of our planned features here: spacedrive.com/roadmap
Developer Guide
Please refer to the contributing guide for how to install Spacedrive from sources.
Architecture
This project is using what I'm calling the "PRRTT" stack (Prisma, Rust, React, TypeScript, Tauri).
- Prisma on the front-end? 🤯 Made possible thanks to prisma-client-rust, developed by Brendonovich. Gives us access to the powerful migration CLI in development, along with the Prisma syntax for our schema. The application bundles with the Prisma query engine and codegen for a beautiful Rust API. Our lightweight migration runner is custom built for a desktop app context.
- Tauri allows us to create a pure Rust native OS webview, without the overhead of your average Electron app. This brings the bundle size and average memory usage down dramatically. It also contributes to a more native feel, especially on macOS due to Safari's close integration with the OS.
- We also use rspc which allows us to define functions in Rust and call them on the Typescript frontend in a completely typesafe manner, so no unnecessary bugs make it into production!
- The core (
sdcore) is written in pure Rust.
Monorepo structure:
Apps:
desktop: A Tauri app.mobile: A React Native app.web: A React webapp.landing: A React app using Vite SSR & Vite pages.
Core:
core: The Rust core, referred to internally assdcore. Contains filesystem, database and networking logic. Can be deployed in a variety of host applications.
Packages:
client: A TypeScript client library to handle dataflow via RPC between UI and the Rust core.ui: A React Shared component library.interface: The complete user interface in React (used by appsdesktop,webandlanding)config:eslintconfigurations (includeseslint-config-next,eslint-config-prettierand alltsconfig.jsonconfigs used throughout the monorepo.macos: A Swift Native binary for MacOS system extensions.ios: A Swift Native binary (planned).windows: A C# Native binary (planned).android: A Kotlin Native binary (planned).

