Chris Beimers f643482616 Version 0.2.0 (#13)
* Embedded textures, cfg in appdata, autosave/load sim

* Keyboard controller and file saving

* Gui tweaks

* File loading and saving menus

* Popups, menu improvements

* Confirm exit game popup

* Icon, GUI enhancements, notifications, player pos in save, new sim button
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2023-06-06 22:27:03 -04:00
2025-01-30 16:25:56 -05:00

strands

An ecosystem simulator in early development written in Go using g3n engine.

Install Dependencies

To install g3n engine's dependencies for your platform, see the Dependencies section of the README. (Don't worry about the Installation section)

How to build and run:

git clone https://github.com/cbeimers113/strands.git
cd strands

go build . && ./strands
or
go run main.go

Current Features:

* Controls and info section on HUD
* Randomly generated hextile map
* Water that flows down the map's topography
* Plants which will grow on tiles over time
Description
No description provided
Readme 3.7 MiB
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