Merge pull request #71 from syncthing/firewall

Firewall update for v0.12
This commit is contained in:
Audrius Butkevicius
2015-11-04 18:09:16 +00:00
2 changed files with 8 additions and 5 deletions

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@@ -22,16 +22,19 @@ Communication in Syncthing works both ways. Therefore if you set up port
forwards for one device, other devices will be able to connect to it even when
they are behind a NAT network or firewall.
In the absence of port forwarding, :ref:`relaying` may work well enough to get
devices connected and synced, but will perform poorly in comparison to a
direct connection.
Local Firewall
--------------
If your PC has a local firewall, you will need to open the following ports for
incoming traffic:
incoming and outgoing traffic:
- Port **22000/TCP** (or the actual listening port if you have changed
the *Sync Protocol Listen Address* setting.)
- Port **21025/UDP** (for discovery broadcasts on IPv4)
- Port **21026/UDP** (for discovery multicasts on IPv6)
- Port **21027/UDP** (for discovery broadcasts on IPv4 and multicasts on IPv6)
Remote Web GUI
--------------

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@@ -1,10 +1,10 @@
.. _relaying:
.. versionadded:: 0.12.0
Relaying
========
.. versionadded:: 0.12.0
Syncthing can bounce traffic via a *relay* when it's not possible to establish
a direct connection between two devices. There are a number of public relays
available for this purpose. The advantage is that it makes a connection