be more robust when curFrames is empty.

This commit is contained in:
Isaac Connor committed 2018-09-28 11:25:19 -04:00
1 parent e6f366c5cb
commit c481fc868f
2 files changed
+80 -71

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+1 -1
View File
@@ -828,7 +828,7 @@ void EventStream::runStream() {
curr_stream_time = frame_data->timestamp;
if ( !paused ) {
curr_frame_id += replay_rate>0?1:-1;
curr_frame_id += (replay_rate>0) ? 1 : -1;
if ( (mode == MODE_SINGLE) && ((unsigned int)curr_frame_id == event_data->frame_count) )
curr_frame_id = 1;
if ( send_frame && type != STREAM_MPEG ) {
+79 -70
View File
@@ -42,7 +42,7 @@ function vjsReplay() {
$j.ajaxSetup ({timeout: AJAX_TIMEOUT }); //sets timeout for all getJSON.
var cueFrames = null; //make cueFrames availaible even if we don't send another ajax query
var cueFrames = null; //make cueFrames available even if we don't send another ajax query
function initialAlarmCues (eventId) {
$j.getJSON(thisUrl + '?view=request&request=status&entity=frames&id=' + eventId, setAlarmCues); //get frames data for alarmCues and inserts into html
@@ -55,70 +55,78 @@ function setAlarmCues (data) {
}
function renderAlarmCues (containerEl) {
if (cueFrames) {
var cueRatio = containerEl.width() / (cueFrames[cueFrames.length - 1].Delta * 100);
var minAlarm = Math.ceil(1/cueRatio);
var spanTimeStart = 0;
var spanTimeEnd = 0;
var alarmed = 0;
var alarmHtml = "";
var pixSkew = 0;
var skip = 0;
for (let i = 0; i < cueFrames.length; i++) {
skip = 0;
frame = cueFrames[i];
if (frame.Type == "Alarm" && alarmed == 0) { //From nothing to alarm. End nothing and start alarm.
alarmed = 1;
if (frame.Delta == 0) continue; //If event starts with an alarm or too few for a nonespan
spanTimeEnd = frame.Delta * 100;
spanTime = spanTimeEnd - spanTimeStart;
let pix = cueRatio * spanTime;
pixSkew += pix - Math.round(pix);//average out the rounding errors.
pix = Math.round(pix);
if ((pixSkew > 1 || pixSkew < -1) && pix + Math.round(pixSkew) > 0) { //add skew if it's a pixel and won't zero out span.
pix += Math.round(pixSkew);
pixSkew = pixSkew - Math.round(pixSkew);
}
alarmHtml += '<span class="alarmCue noneCue" style="width: ' + pix + 'px;"></span>';
spanTimeStart = spanTimeEnd;
} else if (frame.Type !== "Alarm" && alarmed == 1) { //from alarm to nothing. End alarm and start nothing.
futNone = 0;
indexPlus = i+1;
if (((frame.Delta * 100) - spanTimeStart) < minAlarm && indexPlus < cueFrames.length) continue; //alarm is too short and there is more event
while (futNone < minAlarm) { //check ahead to see if there's enough for a nonespan
if (indexPlus >= cueFrames.length) break; //check if end of event.
futNone = (cueFrames[indexPlus].Delta *100) - (frame.Delta *100);
if (cueFrames[indexPlus].Type == "Alarm") {
i = --indexPlus;
skip = 1;
break;
}
indexPlus++;
}
if (skip == 1) continue; //javascript doesn't support continue 2;
spanTimeEnd = frame.Delta *100;
spanTime = spanTimeEnd - spanTimeStart;
alarmed = 0;
pix = cueRatio * spanTime;
pixSkew += pix - Math.round(pix);
pix = Math.round(pix);
if ((pixSkew > 1 || pixSkew < -1) && pix + Math.round(pixSkew) > 0) {
pix += Math.round(pixSkew);
pixSkew = pixSkew - Math.round(pixSkew);
}
alarmHtml += '<span class="alarmCue" style="width: ' + pix + 'px;"></span>';
spanTimeStart = spanTimeEnd;
} else if (frame.Type == "Alarm" && alarmed == 1 && i + 1 >= cueFrames.length) { //event ends on an alarm
spanTimeEnd = frame.Delta * 100;
spanTime = spanTimeEnd - spanTimeStart;
alarmed = 0;
pix = Math.round(cueRatio * spanTime);
if (pixSkew >= .5 || pixSkew <= -.5) pix += Math.round(pixSkew);
alarmHtml += '<span class="alarmCue" style="width: ' + pix + 'px;"></span>';
}
}
return alarmHtml;
if ( !( cueFrames && cueFrames.length ) ) {
console.log("No cue frames for event");
return;
}
// This uses the Delta of the last frame to get the length of the event. I can't help but wonder though
// if we shouldn't just use the event length endtime-starttime
var cueRatio = containerEl.width() / (cueFrames[cueFrames.length - 1].Delta * 100);
var minAlarm = Math.ceil(1/cueRatio);
var spanTimeStart = 0;
var spanTimeEnd = 0;
var alarmed = 0;
var alarmHtml = "";
var pixSkew = 0;
var skip = 0;
var num_cueFrames = cueFrames.length;
for ( let i = 0; i < num_cueFrames; i++ ) {
skip = 0;
frame = cueFrames[i];
if (frame.Type == "Alarm" && alarmed == 0) { //From nothing to alarm. End nothing and start alarm.
alarmed = 1;
if (frame.Delta == 0) continue; //If event starts with an alarm or too few for a nonespan
spanTimeEnd = frame.Delta * 100;
spanTime = spanTimeEnd - spanTimeStart;
let pix = cueRatio * spanTime;
pixSkew += pix - Math.round(pix);//average out the rounding errors.
pix = Math.round(pix);
if ((pixSkew > 1 || pixSkew < -1) && pix + Math.round(pixSkew) > 0) { //add skew if it's a pixel and won't zero out span.
pix += Math.round(pixSkew);
pixSkew = pixSkew - Math.round(pixSkew);
}
alarmHtml += '<span class="alarmCue noneCue" style="width: ' + pix + 'px;"></span>';
spanTimeStart = spanTimeEnd;
} else if (frame.Type !== "Alarm" && alarmed == 1) { //from alarm to nothing. End alarm and start nothing.
futNone = 0;
indexPlus = i+1;
if (((frame.Delta * 100) - spanTimeStart) < minAlarm && indexPlus < num_cueFrames) {
//alarm is too short and there is more event
continue;
}
while (futNone < minAlarm) { //check ahead to see if there's enough for a nonespan
if (indexPlus >= cueFrames.length) break; //check if end of event.
futNone = (cueFrames[indexPlus].Delta *100) - (frame.Delta *100);
if (cueFrames[indexPlus].Type == "Alarm") {
i = --indexPlus;
skip = 1;
break;
}
indexPlus++;
}
if (skip == 1) continue; //javascript doesn't support continue 2;
spanTimeEnd = frame.Delta *100;
spanTime = spanTimeEnd - spanTimeStart;
alarmed = 0;
pix = cueRatio * spanTime;
pixSkew += pix - Math.round(pix);
pix = Math.round(pix);
if ((pixSkew > 1 || pixSkew < -1) && pix + Math.round(pixSkew) > 0) {
pix += Math.round(pixSkew);
pixSkew = pixSkew - Math.round(pixSkew);
}
alarmHtml += '<span class="alarmCue" style="width: ' + pix + 'px;"></span>';
spanTimeStart = spanTimeEnd;
} else if (frame.Type == "Alarm" && alarmed == 1 && i + 1 >= cueFrames.length) { //event ends on an alarm
spanTimeEnd = frame.Delta * 100;
spanTime = spanTimeEnd - spanTimeStart;
alarmed = 0;
pix = Math.round(cueRatio * spanTime);
if (pixSkew >= .5 || pixSkew <= -.5) pix += Math.round(pixSkew);
alarmHtml += '<span class="alarmCue" style="width: ' + pix + 'px;"></span>';
}
}
return alarmHtml;
}
function setButtonState( element, butClass ) {
@@ -147,7 +155,7 @@ function changeScale() {
} else {
eventViewer = $j(vid ? '#videoobj' : '#evtStream');
}
if (scale == "auto") {
if ( scale == "auto" ) {
let newSize = scaleToFit(eventData.Width, eventData.Height, eventViewer, bottomEl);
newWidth = newSize.width;
newHeight = newSize.height;
@@ -157,21 +165,22 @@ function changeScale() {
newWidth = eventData.Width * scale / SCALE_BASE;
newHeight = eventData.Height * scale / SCALE_BASE;
}
if (!(streamMode == 'stills')) eventViewer.width(newWidth); //stills handles its own width
if ( !(streamMode == 'stills') )
eventViewer.width(newWidth); //stills handles its own width
eventViewer.height(newHeight);
if ( !vid ) { // zms needs extra sizing
streamScale(scale == "auto" ? autoScale : scale);
drawProgressBar();
}
if (streamMode == 'stills') {
if ( streamMode == 'stills' ) {
slider.autosize();
alarmCue.html(renderAlarmCues($j('#thumbsSliderPanel')));
} else {
alarmCue.html(renderAlarmCues(eventViewer));//just re-render alarmCues. skip ajax call
}
if (scale == "auto") {
if ( scale == "auto" ) {
Cookie.write('zmEventScaleAuto', 'auto', {duration: 10*365});
}else{
} else {
Cookie.write('zmEventScale'+eventData.MonitorId, scale, {duration: 10*365});
Cookie.dispose('zmEventScaleAuto');
}
@@ -193,7 +202,7 @@ var lastEventId = 0;
var zmsBroke = false; //Use alternate navigation if zms has crashed
function getCmdResponse( respObj, respText ) {
if ( checkStreamForErrors( "getCmdResponse", respObj ) ) {
if ( checkStreamForErrors("getCmdResponse", respObj) ) {
console.log('Got an error from getCmdResponse');
console.log(respObj);
console.log(respText);