mirror of
https://github.com/ZoneMinder/zoneminder.git
synced 2026-05-09 15:18:50 -04:00
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#include "zm_decoder_thread.h"
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#include "zm_monitor.h"
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#include "zm_signal.h"
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DecoderThread::DecoderThread(Monitor *monitor) :
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monitor_(monitor), terminate_(false) {
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thread_ = std::thread(&DecoderThread::Run, this);
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}
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DecoderThread::~DecoderThread() {
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Stop();
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if (thread_.joinable()) thread_.join();
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}
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void DecoderThread::Start() {
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Stop(); // Signal any running thread to terminate first
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if (thread_.joinable()) thread_.join();
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terminate_ = false;
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thread_ = std::thread(&DecoderThread::Run, this);
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}
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void DecoderThread::Stop() {
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terminate_ = true;
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}
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void DecoderThread::Join() {
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if (thread_.joinable()) thread_.join();
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}
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void DecoderThread::Run() {
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Debug(2, "DecoderThread::Run() for %d", monitor_->Id());
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while (!(terminate_ or zm_terminate)) {
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if (!monitor_->Decode()) {
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if (!(terminate_ or zm_terminate)) {
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// We wait on the packetqueue condition variable instead of sleeping.
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// This allows us to wake up immediately when new packets are queued.
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Microseconds wait_for = monitor_->Active() ? Microseconds(ZM_SAMPLE_RATE) : Microseconds(ZM_SUSPENDED_RATE);
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Debug(2, "Waiting for %" PRId64 "us", int64(wait_for.count()));
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monitor_->GetPacketQueue()->wait_for(wait_for);
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}
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}
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}
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}
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