tomikun
6edde3cf2f
REVERTME: MobileGL as a submodule
2026-07-30 11:46:04 +08:00
tomikun
423bb97020
feat: MobileGL
2026-07-30 01:12:19 +08:00
tomikun
c1421c8743
bump: minsdk from 21 to 26 (android 5.0 to android 8.0)
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I could not run this on an android 5 phone so I give up. That stuff is
too old.
2026-07-30 01:12:19 +08:00
tomikun
eb5b37c91d
fix: Passing incorrect params to nativeSetScreenResolution
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This is actually a used vlaue, it affects MobileGL. We should set it
properly.
2026-07-30 01:12:19 +08:00
tomikun
8f9415146f
Merge pull request #320 from AngelAuraMC/fix/modpack-import-perf-issue
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Fix/modpack import perf issue
2026-07-29 21:55:00 +08:00
tomikun
cf131e13aa
fix: Block import button from being pressed if task is ongoing
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This button is not safe for doing multiple packs at once
2026-07-29 21:34:01 +08:00
tomikun
87aa35c3af
fix: Slow modpack import performance and better progress bar handling
2026-07-29 21:33:14 +08:00
tomikun
16451de9d3
Merge pull request #318 from AngelAuraMC/fix/sdl-issues
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sdl bugfixes
2026-07-28 15:06:14 +08:00
tomikun
417500e184
mitigation: MobileGlues incorrectly parses EGL color space
2026-07-28 14:58:55 +08:00
tomikun
67005035c7
fix: Properly dlsym SDL functions
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Seems like android doesn't like global anything
2026-07-28 14:58:54 +08:00
tomikun
cee58e2c23
regression: Accidentally broke SDL integration detection, oops
2026-07-28 14:58:54 +08:00
tomikun
e2bc2f92bb
Merge pull request #312 from AngelAuraMC/feat/lwjgl3ify-sdl-support
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the sdl support
2026-07-27 12:20:44 +08:00
tomikun
beccbfceaf
fix: LWJGL3ify version autofix not applying for first time launch
2026-07-27 11:32:50 +08:00
tomikun
9104c4738a
fix: New loading bar message wasnt visible
2026-07-27 11:32:50 +08:00
tomikun
e4c79084d8
fix: Disable SDL3 JNI_OnLoad from running outside dalvikvm
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Should fix controlify swapping from jna to jni
2026-07-27 11:32:50 +08:00
tomikun
8806afc71b
fix: Add dlopen hook to redirect some dlopens to launcher libs
2026-07-27 11:32:50 +08:00
tomikun
d0cf885b7f
fix: Add SDL error if launcher integration fails somehow
2026-07-26 23:39:43 +08:00
tomikun
c4652a5c65
rework: move utilities to utils.c
2026-07-26 23:39:43 +08:00
tomikun
6c343b125f
FIXME: Jank "fix" to washed out colors on SDL
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FIXME: Try undoing this when MobileGLues/MobileGL accurately
translates/emulates EGL
2026-07-23 18:49:00 +08:00
tomikun
31a96288e5
fix: Handle importing modpacks without a known modloader
2026-07-23 02:59:42 +08:00
tomikun
02ea563a91
qol: Better loading bars for local modpack import
2026-07-22 23:06:22 +08:00
tomikun
b0bb9b006c
fix: Incorrect nonull assumption causing crash in SDL_OPENGL_LIBRARY
2026-07-22 15:19:30 +08:00
tomikun
c52bdb1b7d
fix: Move debug/release identifier away from end of string
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Some OEM ROMs are blocking the update because of this for some reason
2026-07-20 10:52:21 +08:00
tomikun
59fc7cdb1f
qol: Stop changing user default controls to the new one
2026-07-20 10:49:14 +08:00
tomikun
e8a088c4df
fix : #310 was not fixed because typo, oops
2026-07-20 09:50:39 +08:00
tomikun
3bd4077117
fix(HotbarView): #37
2026-07-20 09:50:39 +08:00
tomikun
6257d58d65
mitigation(SDL): M4 and M5 are flipped on android, adapt
2026-07-20 09:50:39 +08:00
tomikun
3456af50fb
change(Mouse): Enable physical mouse side buttons passthrough
2026-07-20 09:50:39 +08:00
tomikun
611a6c530f
change(SDL): Use SDL3 includes instead of janking it
2026-07-20 09:50:39 +08:00
tomikun
674c93bef1
fix(SDL): Keyboard/text input
2026-07-20 09:50:39 +08:00
tomikun
1515371d4b
fix(SDL): Properly set window/resolution properties
2026-07-20 09:50:39 +08:00
tomikun
427b7e18ca
fix: Incorrect value returned by getAndroidKeycode(char)
2026-07-20 09:50:39 +08:00
tomikun
33e2bde149
mitigation: LWJGL3ify 3.x and Angelica ASR rendering issues
2026-07-20 09:50:39 +08:00
tomikun
97a62cf8d1
feat: LWJGL3ify support
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Now should run lwjgl3ify ootb (assuming non-debug builds, the
forgePatches url is broken there, not our bug)
2026-07-20 09:50:39 +08:00
tomikun
97e70730ba
fix(ModDetail): Fill in missing mod data if possible + dependencies
2026-07-20 09:50:39 +08:00
tomikun
543573c721
feat(SDL): Mouse/KB input
2026-07-20 09:50:39 +08:00
tomikun
6d9fa23b75
fix(SDL): Crash when keyboard close due to uncastable layout
2026-07-20 09:50:39 +08:00
tomikun
81a8b38277
fix(SDL): Set SDL env vars for renderer
2026-07-20 09:50:39 +08:00
tomikun
a31b594db5
fix(SDL): Tab out crashing game
2026-07-20 09:50:39 +08:00
tomikun
d8a195640a
last minute fixes ( #311 )
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* fix : #310
* fix(MicrosoftBackgroundLogin): Add proper detection for ownership
It only detected profile before, now it checks for real ownership of the
game and gives out the proper error
1.1.6
2026-07-20 01:59:53 +08:00
Jokypond
1255fb57fc
qol: Append either debug or release to the version string ( #301 )
2026-07-20 01:58:43 +08:00
tomikun
c11eae582f
fix(MicrosoftBackgroundLogin): Add proper detection for ownership
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It only detected profile before, now it checks for real ownership of the
game and gives out the proper error
2026-07-20 00:20:14 +08:00
tomikun
4e2bd8774b
fix : #310
2026-07-20 00:19:23 +08:00
tomikun
5148b03857
fix: forgot to push the strings update
2026-07-18 21:09:28 +08:00
tomikun
c0e29279ce
Merge pull request #292 from AngelAuraMC/feat/misc
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misc fixes
2026-07-18 20:56:33 +08:00
tomikun
b6d5374074
bump: 1.1.5 to 1.1.6
2026-07-18 20:55:55 +08:00
Yarpopcat08
d9f7e2444a
fix: handle NumberFormatException in renderer settings ( #305 )
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* fix: handle NumberFormatException in renderer settings
* fix(LauncherPreferenceRendererSettingsFragment): mg cache error not localized
Signed-off-by: tomikun <60690056+alexytomi@users.noreply.github.com >
---------
Signed-off-by: tomikun <60690056+alexytomi@users.noreply.github.com >
Co-authored-by: tomikun <60690056+alexytomi@users.noreply.github.com >
2026-07-18 20:47:37 +08:00
Rocky
2e0d341b69
Fix drop item button incorrectly not bound to q ( #307 )
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Signed-off-by: Rocky <rkxspace@gmail.com >
2026-07-18 20:37:13 +08:00
tomikun
772da583b4
feat: forward and back buttons on mouse support
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If a mouse fucks up their implementation of this..that's their problem
2026-07-16 18:15:02 +08:00
tomikun
dbe27ef839
fix: Remove janky SDL switch
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We no longer need it, The SDL_Init hook works well enough.
2026-07-16 17:39:48 +08:00