Richard Palethorpe 718223f33b feat(localvqe/audio): v1.3 release and add spectrograms to audio transform UI (#10113)
* chore(localvqe): update backend to v1.3, add v1.2/v1.3 gallery models

Bump the LocalVQE backend pin 72bfb4c6 -> b0f0378a, which adds the v1.2
(1.3 M) and v1.3 (4.8 M) GGUF SHA-256s to the upstream released-models
allowlist (and the arch_version=3 loader) so both load without
LOCALVQE_ALLOW_UNHASHED.

Add gallery entries for localvqe-v1.2-1.3m and localvqe-v1.3-4.8m
(SHA-256 verified against the downloaded weights) and update the
audio-transform docs to make v1.3 the current default while noting the
compact v1.1/v1.2 alternatives.

Assisted-by: Claude:claude-opus-4-8 Claude-Code
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* chore(flake): add ffmpeg-headless to the dev shell

pkg/utils/ffmpeg_test.go shells out to the `ffmpeg` CLI, and the
pre-commit gate runs those tests via `make test-coverage`. Without
ffmpeg in the dev shell the gate fails with "executable file not found
in $PATH". The headless build provides the CLI without GUI/X deps.

Assisted-by: Claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* fix(localvqe): parse WAV by walking RIFF sub-chunks

Walk the RIFF chunk list instead of assuming the canonical 44-byte
header layout. Real inputs (browser-recorded clips, ffmpeg output with
an 18/40-byte extensible `fmt ` chunk or trailing LIST/INFO metadata)
would otherwise splice header/metadata bytes into the PCM stream as an
audible impulse. Honour the `data` chunk size and validate that both
`fmt ` and `data` chunks are present.

Assisted-by: Claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* fix(security-headers): allow blob: in connect-src for waveform fetch

The waveform renderer XHRs/fetches a freshly-created blob: object URL
(e.g. an uploaded or enhanced clip before it has a server URL). XHR/fetch
of blob: is governed by connect-src, not media-src, so it was blocked by
the CSP. Add blob: to connect-src.

Assisted-by: Claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* feat(react-ui): add input/output spectrogram view to AudioTransform

The transform page only showed time-domain amplitude waveforms, so you
could see how loud a clip was but not which frequencies the model
touched. Add a time x frequency spectrogram heatmap and render the input
and output spectrums side by side, so it's visible which bands the
enhancement attenuates (bright input bands that go dark in the output).

Computed client-side via a Hann-windowed STFT over both clips (a small
dependency-free radix-2 FFT), defaulting to the LocalVQE 512/256 frame
geometry. This shows the net input->output spectral change; the model's
internal gain mask is not exposed by the backend.

- src/utils/fft.js            radix-2 FFT
- src/hooks/useSpectrogram.js decode + STFT -> normalised dB magnitude grid
- src/components/audio/Spectrogram.jsx  canvas heatmap (magma colormap)
- AudioTransform.jsx          dual-spectrogram panel + CSS
- e2e spec + UI coverage baseline bump (38.29 -> 39.0; measured ~39.4-40.2)

Assisted-by: Claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* test(react-ui): make UI coverage deterministic, tighten the gate

UI e2e line coverage swung ~1pp run-to-run (39.1% <-> 40.2%), which forced
a loose 0.8pp tolerance on the monotonic gate — a band wide enough to let
a real ~300-line regression through silently. The swing was a bug, not
inherent jitter: the 'Create Agent navigates' spec ended on the URL
assertion, so AgentCreate.jsx's ~400 lines were collected only when its
render happened to beat the coverage teardown.

Wait for the page to actually render (assert its heading) so those lines
are covered every run. With the race gone, repeated runs land within
~0.013pp of each other, so:

- tighten UI_COVERAGE_TOLERANCE 0.8 -> 0.1 (noise floor, not a drift band)
- set the baseline to the real, reliably-achieved value (39.0 -> 39.86)

Localised by running the V8-coverage suite repeatedly and diffing per-file
line coverage; AgentCreate.jsx was the sole ~1pp flipper.

Assisted-by: Claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

---------

Signed-off-by: Richard Palethorpe <io@richiejp.com>
2026-05-31 23:56:46 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




LocalAI stars LocalAI License

Follow LocalAI_API Join LocalAI Discord Community

mudler%2FLocalAI | Trendshift

LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

  • Drop-in API compatibility — OpenAI, Anthropic, ElevenLabs APIs
  • 36+ backends — llama.cpp, vLLM, transformers, whisper, diffusers, MLX...
  • Any hardware — NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready — API key auth, user quotas, role-based access
  • Built-in AI agents — autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first — your data never leaves your infrastructure

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

For older news and full release notes, see GitHub Releases and the News page.

Features

Supported Backends & Acceleration

LocalAI supports 36+ backends including llama.cpp, vLLM, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

Star history

LocalAI Star history Chart

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

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