mudler-agentandEttore Di Giacinto c6687ce67c feat(addons): add-ons UI direction B: one name, Turn on and Turn off, preview pane (#12858)
* refactor(addons): one name and one verb pair in the add-ons UI

The sidebar, the page and the tabs now say Add-ons. The tabs are My
add-ons, Find add-ons and Sources. Turn on and Turn off replace Enable,
Start, Disable and Stop wherever they label a button, and the state words
read On and Off. The subtitle no longer names the owner.

Other locales get the new keys; the main labels are translated and the
rest carry the English text until a translator refines them. A unit test
checks that every locale has the keys of English.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): show what an add-on does on its card and move actions to a menu

A card now shows the add-on description, an "Adds a page" line and the
number of chat tools when they apply. The pin button and the bare arrows
are replaced by one overflow menu with Show in sidebar, Details and
Remove. Reordering a pinned add-on stays in the same menu. Remove asks
first and runs the typed uninstall action; only administrators see it.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): add a preview pane for the selected add-on

Selecting a card, or choosing Details in its menu, opens a pane beside
the list. It shows the name and state, the description, what the add-on
adds, Turn on or Turn off and Remove, and its version and source. The pane
replaces the modal sheet and uses the data the list already has. The
source comes from the installed list that the host already serves to
administrators. Screenshot slots show only when the host lists images for
the add-on; today it lists none, so no slot is drawn.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): clear first-run and empty states for My add-ons

With nothing installed, an administrator now sees three add-ons from the
sources, each with Install and turn on, and a link to Find add-ons. A
search that finds nothing says that no add-on matches and offers to clear
the search, instead of saying that nothing is installed. Install and turn
on is one action of the user: it installs, then turns the add-on on, with
a separate operation identity for each step and the progress or the reason
for a failure shown on the card.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): one button and folded details on Find add-ons entries

Each entry shows its description, an "Adds a page" label when the library
entry declares a main page, and one button: Install and turn on. An
add-on that is installed but off offers Turn on. Details is folded into
the entry and shows the trust and build facts the entry already carries,
so the separate details sheet is gone. A backend keeps a plain Install,
because a backend has no on or off.

The library entry carries no tool count, so the entry cannot say how many
chat tools an add-on adds. That label appears on My add-ons, where the
list knows it.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): install and turn on in one dialog with inline progress

Install and turn on now asks once. The dialog then stays open and shows
two steps, the install and the turn on, and ends on the result or on the
reason a step failed with a way to try again. A failed turn on keeps the
install and the retry only turns the add-on on. Each step is its own
action with its own operation identity, so an unknown outcome still
blocks further actions on the add-on until it is read or dismissed. The
first-run cards use the same dialog. The two-step flow is a plain function
with unit tests.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactor(addons): fold the Installed tab into My add-ons

The page now has three tabs: My add-ons, Find add-ons and Sources. What
the Installed tab showed is in the preview pane of each add-on, under
More details for administrators: health, trust, compatibility, storage,
data recovery and updates, with Check for updates and Upgrade. Remove
and Turn on or Turn off are on the card and in the pane. An old
?tab=installed address opens My add-ons, and the management link
?manage=ID opens the details of that add-on. A card shows an update mark
when the host reports one. Closing the pane returns focus to its card.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs(addons): describe the new add-ons page labels

Update the add-ons feature page and the pages that point at it: the
sidebar item and the page are called Add-ons, the tabs are My add-ons,
Find add-ons and Sources, Turn on and Turn off replace Start and Stop,
the card menu replaces the pin control, and the preview pane holds what
the Installed tab showed.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(addons): say what is wrong on the page of an add-on that cannot open

The page of an add-on that cannot open now depends on the add-on. One
that is installed but off says "<name> is off" and offers Turn on to an
administrator. One that is not installed says so and sends an
administrator to Find add-ons. One that failed shows the reason and a link
to its details. A reader gets a line that says who can fix it, and no
button. The page title is the name of the add-on, with a capital first
letter when the host lists no title, and no longer the bare identifier.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(chat): put the add-on tools control next to MCP and say what off means

The add-on tools control moves from the chat header to the composer, right
after the MCP control, because both decide what the model may call in this
chat. Its menu starts with one line: an add-on that is off here does
nothing in this chat. Only add-ons that ship tools appear in it, as
before.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore(addons): clear lint warnings of the new components

Add the lint header the add-on components use for JSX-only imports, drop
an unneeded directive, stop exporting a helper from a component file and
extract the dependencies of an effect.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* test(addons): update the backend library specs for the folded entry details

A backend says its kind on the entry, an add-on says it under Details,
Details is a fold of the entry and an installed backend has no Install
button.

Assisted-by: Claude:claude-sonnet-5-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-10-23 15:25:37 +02:00
2026-04-08 19:23:16 +02:00
2025-02-15 18:17:15 +01:00
2023-05-04 15:01:29 +02:00




LocalAI License

Follow LocalAI_API Join LocalAI Discord Community

mudler%2FLocalAI | Trendshift

Deutsch | Español | français | 日本語 | 한국어 | Português | Русский | 中文

LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.

A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.

  • Composable by design: backends are separate and pulled on demand, so you install only what your model needs
  • Open and extensible: load any model, or build your own backend in any language against an open interface
  • Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
  • Any model, any modality: LLMs, vision, voice, image, and video behind one API
  • Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
  • Multi-user ready: API key auth, user quotas, role-based access
  • Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
  • Privacy-first: your data never leaves your infrastructure

A small LocalAI core with backends (llama.cpp, vLLM, MLX, whisper.cpp, stable-diffusion, kokoro, parakeet.cpp...) plugged in as separate on-demand images

Created by Ettore Di Giacinto and maintained by the LocalAI team.

📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | ❓FAQ

Guided tour

https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18

Click to see more!

User and auth

https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c

Agents

https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a

Usage metrics per user

https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f

Fine-tuning and Quantization

https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee

WebRTC

https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b

Quickstart

macOS

Download LocalAI for macOS

Note: The DMG is not signed by Apple. After installing, run: sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.

Containers (Docker, podman, ...)

Already ran LocalAI before? Use docker start -i local-ai to restart an existing container.

CPU only:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest

NVIDIA GPU:

# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13

# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12

# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64

# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13

AMD GPU (ROCm):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas

Intel GPU (oneAPI):

docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel

Vulkan GPU:

docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan

Loading models

# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest

To work with a running LocalAI server from the terminal, start the built-in agent from another shell. It answers questions, reads your files and runs commands on your machine, asking you to approve anything that changes state. Inside a session, /models lists installed models and /model <name> switches between them. See the Terminal agent docs.

# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m

# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m

Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.

For more details, see the Getting Started guide.

Latest News

  • October 2026: LocalAI 4.11.0 — Audio scenes with transcription, speaker labels, and sound detection. Also the Decisions API (/v1/systemone), model failover chains, signed OCI galleries, and Kimodo text-to-animation. Release notes
  • September 2026: LocalAI 4.10.0 — A fleet operations dashboard, one credentials file for private model sources, and local-ai benchmark for measuring model latency and throughput. Release notes
  • August 2026: LocalAI 4.9.0 — Deny-by-default authentication, opt-in chat context compression, unified model and backend management, and MiniMax-H3 video generation with audio. Release notes
  • August 2026: LocalAI 4.8.0 — Introducing vllm.cpp (alpha development builds), image-to-3D generation with a built-in viewer, and audio.cpp for speech, transcription, VAD, diarization, source separation and sound generation. Release notes
  • July 2026: LocalAI 4.7.0 — Managed voice cloning profiles, local video and talking-avatar generation, and interleaved reasoning with tool calls. Release notes
  • July 2026: LocalAI 4.6.0 — AMD ROCm fixes, predictable realtime pipeline warmup, conversation forking, and more reliable distributed model loading. Release notes
  • June 2026: LocalAI 4.5.0 — Native depth estimation and sound-event detection, NER-based PII filtering, and speaker-aware realtime conversations with automatic history compaction. Release notes
Older news

For older news and full release notes, see GitHub Releases and the blog.

Features

Supported Backends & Acceleration

LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.

See the full Backend & Model Compatibility Table and GPU Acceleration guide.

Backends built by us

Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:

Backend What it does
vllm.cpp From-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan. Also serves MiniMax-H3 joint video+audio generation
parakeet.cpp C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription
moss-transcribe.cpp C++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass
moss-tts.cpp C++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec
magpie-tts.cpp C++/GGML port of NVIDIA's Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF
ced.cpp C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition
voice-detect.cpp Speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend
voxtral-tts.c Mistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc
vibevoice.cpp Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization
rf-detr.cpp Native RF-DETR object detection and instance segmentation
locate-anything.cpp Open-vocabulary object detection and visual grounding (LocateAnything-3B)
depth-anything.cpp Depth Anything 3 monocular metric depth + camera pose estimation
face-detect.cpp Face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend
free-splatter.cpp Pose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required
trellis2.cpp C++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials)
gem-x.cpp Live human motion capture with SOMA and SMPL pose streams (CPU/Vulkan)
kimodo.cpp C++/GGML text-to-motion on CPU and Vulkan, exported as animated skeleton GLB
privacy-filter.cpp Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier
LocalVQE Joint acoustic echo cancellation, noise suppression, and dereverberation
local-store Local-first vector database for embeddings (shipped in-tree)

We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.

Resources

Team

LocalAI is maintained by a small team of humans, together with the wider community of contributors.

A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.

Citation

If you utilize this repository, data in a downstream project, please consider citing it with:

@misc{localai,
  author = {Ettore Di Giacinto},
  title = {LocalAI: The free, Open source OpenAI alternative},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/go-skynet/LocalAI}},

Sponsors

Do you find LocalAI useful?

Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.

A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:

Past sponsors


Individual sponsors

A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!

License

LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.

MIT - Author Ettore Di Giacinto mudler@localai.io

Acknowledgements

LocalAI couldn't have been built without the help of great software already available from the community. Thank you!

Contributors

This is a community project, a special thanks to our contributors!

S
Description
No description provided
Readme MIT
221 MiB
0 Stars 1 Watchers 0 Forks
Languages
Go 67.5%
JavaScript 16.4%
Python 3.7%
C++ 3.7%
HTML 2.8%
Other 5.7%