* fix(http): stop listing the models directory on embeddings and bearer requests Every embeddings request read the whole models directory before the body was parsed, even when the body named its model. On a network-backed models directory this cost seconds per request. Embeddings now binds the body first and looks up a default model only when the body has none, like chat. The pre-bind default lookup and the gpt-4o constant default are gone from that route. The first-available default lookup skips the directory when the filter cannot accept an unconfigured file. Every usecase filter rejects files without a config, so the scan never added results for them. Match-all, nil and name filters keep the scan. The bearer token check is now an exact test: a configured name, or one stat of that name in the models directory. The value is a literal, not a regular expression, and a name that is not a local relative path never matches a file. Assisted-by: Claude Code:claude-haiku-5-5 * perf(config): cache GGUF header reads for model defaults Model defaults re-parsed the GGUF header on every SetDefaults call, which runs per request and at startup reload. Put a bounded LRU in front of the parser, keyed by absolute path and validated by size and modification time. The cached value is a snapshot of the fields the defaults use, not the parser output. A changed size or mtime is a miss. Missing files and parse errors are not cached, so the existing fallback is unchanged. LOCALAI_DISABLE_GUESSING, the empty-path guard, the alias early return, the panic recovery and the context-size default are all kept in front of the cache. Assisted-by: Claude:claude-haiku-5-5 * test(http): cover listing-free default lookup on every usecase route Assisted-by: Claude Code:claude-haiku-5-5 * feat(config): persist the GGUF header cache per instance The header cache kept parsed GGUF results only in memory, so every restart parsed each model file again before its defaults were known. Write the cache to a per-instance file in the data path and load it at startup. A restarted frontend with a fixed instance ID starts warm. The file is versioned and records the estimator inputs (gguf-parser version, candidate contexts, auto context size, offload count). A mismatch on any of them makes the file ignored. Each entry keeps path, size and mtime, so a changed model file is a miss on load. Writes run on one background saver, debounced, through a temp file and rename. The entry bound applies to the file as well. Without a data path the cache stays in memory only. Documented as a per-instance exception in the model configuration docs. Assisted-by: Claude:claude-haiku-5-5 * docs(embeddings): document model selection and the no-model error Assisted-by: Claude Code:claude-haiku-5-5 * refactor(config): split the header cache into a generic cache The GGUF header cache mixed two things: the mechanics (bounded LRU keyed by path and identity, per-instance file, debounced atomic save, tolerant load) and the GGUF fields. Move the mechanics into headerCache[S], driven by a headerCacheSpec[S] that names the file prefix, schema, fingerprint, parser and the snapshot encode/decode pair. The GGUF cache becomes one instance of it. File names, the identity check, LRU size, debounce, atomic write and the corruption handling are unchanged. The on-disk JSON keeps the "estimator" key so existing files still load. Assisted-by: Claude Code:claude-haiku-5-5 * feat(config): share one GGUF header cache file between frontends Every frontend used to write its own header cache file, named after its instance ID, so a header read by one frontend was never reused by another. The cache now uses one file, header-cache.json, in the data path, for all frontends and for standalone mode. The instance ID no longer changes the file name. Frontends share the file in three ways. A save first merges the file's entries in, so one frontend's write does not drop another's entries. A miss reloads the file when its modification time has changed, and a hit never reads it. Writes go to a temp file that is renamed into place, so a reader never sees a partial file. Two frontends saving at the same moment can still drop each other's last entries. That costs one re-parse, never a wrong value, because every entry is checked against its model file before use. The shared file is valid only when every frontend mounts the same data volume. The distributed-mode and model-configuration docs state this mode and its volume limit. Assisted-by: Claude:claude-haiku-5-5 * feat(config): give an instance ID its own header cache file Assisted-by: Claude Code:claude-haiku-5-5 * style(config): gofmt the distributed config struct Assisted-by: Claude Code:claude-haiku-5-5 --------- Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.
A small core, not a bundle. Each backend wraps a best-in-class engine (llama.cpp, vLLM, whisper.cpp, stable-diffusion, MLX...) in its own image, pulled only when a model needs it. You install nothing you don't use.
- Composable by design: backends are separate and pulled on demand, so you install only what your model needs
- Open and extensible: load any model, or build your own backend in any language against an open interface
- Drop-in API compatibility: OpenAI, Anthropic, and ElevenLabs APIs across every backend
- Any model, any modality: LLMs, vision, voice, image, and video behind one API
- Any hardware: NVIDIA, AMD, Intel, Apple Silicon, Vulkan, or CPU-only
- Multi-user ready: API key auth, user quotas, role-based access
- Built-in AI agents: autonomous agents with tool use, RAG, MCP, and skills
- Privacy-first: your data never leaves your infrastructure
Created by Ettore Di Giacinto and maintained by the LocalAI team.
📖 Documentation | 💬 Discord | 💻 Quickstart | 🖼️ Models | ❓FAQ
Guided tour
https://github.com/user-attachments/assets/08cbb692-57da-48f7-963d-2e7b43883c18
Click to see more!
User and auth
https://github.com/user-attachments/assets/228fa9ad-81a3-4d43-bfb9-31557e14a36c
Agents
https://github.com/user-attachments/assets/6270b331-e21d-4087-a540-6290006b381a
Usage metrics per user
https://github.com/user-attachments/assets/cbb03379-23b4-4e3d-bd26-d152f057007f
Fine-tuning and Quantization
https://github.com/user-attachments/assets/5ba4ace9-d3df-4795-b7d4-b0b404ea71ee
WebRTC
https://github.com/user-attachments/assets/ed88e34c-fed3-4b83-8a67-4716a9feeb7b
Quickstart
macOS
Note: The DMG is not signed by Apple. After installing, run:
sudo xattr -d com.apple.quarantine /Applications/LocalAI.app. See #6268 for details.
Containers (Docker, podman, ...)
Already ran LocalAI before? Use
docker start -i local-aito restart an existing container.
CPU only:
docker run -ti --name local-ai -p 8080:8080 localai/localai:latest
NVIDIA GPU:
# CUDA 13
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-13
# CUDA 12
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-gpu-nvidia-cuda-12
# NVIDIA Jetson ARM64 (CUDA 12, for AGX Orin and similar)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64
# NVIDIA Jetson ARM64 (CUDA 13, for DGX Spark)
docker run -ti --name local-ai -p 8080:8080 --gpus all localai/localai:latest-nvidia-l4t-arm64-cuda-13
AMD GPU (ROCm):
docker run -ti --name local-ai -p 8080:8080 --device=/dev/kfd --device=/dev/dri --group-add=video localai/localai:latest-gpu-hipblas
Intel GPU (oneAPI):
docker run -ti --name local-ai -p 8080:8080 --device=/dev/dri/card1 --device=/dev/dri/renderD128 localai/localai:latest-gpu-intel
Vulkan GPU:
docker run -ti --name local-ai -p 8080:8080 localai/localai:latest-gpu-vulkan
Loading models
# From the model gallery (see available models with `local-ai models list` or at https://models.localai.io)
local-ai run llama-3.2-1b-instruct:q4_k_m
# From Huggingface
local-ai run huggingface://TheBloke/phi-2-GGUF/phi-2.Q8_0.gguf
# From the Ollama OCI registry
local-ai run ollama://gemma:2b
# From a YAML config
local-ai run https://gist.githubusercontent.com/.../phi-2.yaml
# From a standard OCI registry (e.g., Docker Hub)
local-ai run oci://localai/phi-2:latest
To work with a running LocalAI server from the terminal, start the built-in agent from another shell. It answers questions, reads your files and runs commands on your machine, asking you to approve anything that changes state. Inside a session, /models lists installed models and /model <name> switches between them. See the Terminal agent docs.
# Terminal 1
local-ai run llama-3.2-1b-instruct:q4_k_m
# Terminal 2
local-ai chat --model llama-3.2-1b-instruct:q4_k_m
Automatic Backend Detection: LocalAI automatically detects your GPU capabilities and downloads the appropriate backend. For advanced options, see GPU Acceleration.
For more details, see the Getting Started guide.
Latest News
- October 2026: LocalAI 4.11.0 — Audio scenes with transcription, speaker labels, and sound detection. Also the Decisions API (
/v1/systemone), model failover chains, signed OCI galleries, and Kimodo text-to-animation. Release notes - September 2026: LocalAI 4.10.0 — A fleet operations dashboard, one credentials file for private model sources, and
local-ai benchmarkfor measuring model latency and throughput. Release notes - August 2026: LocalAI 4.9.0 — Deny-by-default authentication, opt-in chat context compression, unified model and backend management, and MiniMax-H3 video generation with audio. Release notes
- August 2026: LocalAI 4.8.0 — Introducing vllm.cpp (alpha development builds), image-to-3D generation with a built-in viewer, and
audio.cppfor speech, transcription, VAD, diarization, source separation and sound generation. Release notes - July 2026: LocalAI 4.7.0 — Managed voice cloning profiles, local video and talking-avatar generation, and interleaved reasoning with tool calls. Release notes
- July 2026: LocalAI 4.6.0 — AMD ROCm fixes, predictable realtime pipeline warmup, conversation forking, and more reliable distributed model loading. Release notes
- June 2026: LocalAI 4.5.0 — Native depth estimation and sound-event detection, NER-based PII filtering, and speaker-aware realtime conversations with automatic history compaction. Release notes
Older news
- June 2026: New native biometric backends from the LocalAI team: voice-detect.cpp for speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion) and face-detect.cpp for face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace). Both are from-scratch C++/ggml engines with no Python or onnxruntime at inference, self-contained GGUF weights, bit-exact parity with the reference, and GPU cuDNN parity, replacing the heavier Python
insightfaceandspeaker-recognitionbackends (PR #10441). - June 2026: New realtime voice assistant demo (a tiny Go client for the Realtime API with a full talk-back voice loop and tool calling), plus streaming of the realtime LLM / TTS / transcription pipeline stages and configurable WebRTC ICE candidates.
- June 2026: Big speech push: the parakeet.cpp ASR engine gains NeMo-faithful segment timestamps, a multilingual streaming Nemotron-3.5 model, dynamic batching for concurrent transcription and CUDA graphs; the new CrispASR backend adds multi-architecture ASR + TTS, and 60 Piper TTS voices across 42 languages land in the gallery (plus per-request TTS instructions and params).
- June 2026: New backends and models: locate-anything.cpp for open-vocabulary object detection via ggml, Ideogram4 image generation in stablediffusion-ggml, llama.cpp video input, and the Gemma 4 QAT family with MTP speculative-decoding pairs. Plus an interactive CLI chat mode and RAG source citations in agent responses.
- June 2026: Distributed mode hardening: prefix-cache-aware routing, a production-ready request router with auto-sized embedding/rerank batches, ds4 layer-split distributed inference, NATS JWT auth + TLS/mTLS, and resumable file uploads.
- May 2026: LocalAI 4.3.0 -
llama.cppprompt cache on by default (repeated system prompts collapse from minutes to seconds), keyless cosign signing of backend OCI images, per-API-key + per-user usage attribution, Distributed v3 with per-request replica routing. Release notes - May 2026: LocalAI 4.2.0 - LocalAI sees and hears: voice recognition, face recognition + antispoofing liveness, speaker diarization. Plus drop-in Ollama API, video generation, redesigned UI with i18n + admin-configurable branding, vLLM at feature parity with llama.cpp, and 11 new backends. Release notes
- April 2026: LocalAI 4.1.0 - LocalAI becomes a control tower: distributed cluster mode with VRAM-aware smart routing + autoscaling, multi-user platform with OIDC and API keys, per-user quotas with predictive analytics, in-UI fine-tuning with TRL (auto-export to GGUF), on-the-fly quantization backend, visual pipeline editor. Release notes
- March 2026: LocalAI 4.0.0 - native agentic orchestration with the new Agenthub community hub, full React UI rewrite with Canvas mode, MCP Apps + client-side with tool streaming, WebRTC realtime audio, MLX-distributed. Release notes
- February 2026: Realtime API for audio-to-audio with tool calling, ACE-Step 1.5 support
- January 2026: LocalAI 3.10.0 — Anthropic API support, Open Responses API, video & image generation (LTX-2), unified GPU backends, tool streaming, Moonshine, Pocket-TTS. Release notes
- December 2025: Dynamic Memory Resource reclaimer, Automatic multi-GPU model fitting (llama.cpp), Vibevoice backend
- November 2025: Import models via URL, Multiple chats and history
- October 2025: Model Context Protocol (MCP) support for agentic capabilities
- September 2025: New Launcher for macOS and Linux, extended backend support for Mac and Nvidia L4T, MLX-Audio, WAN 2.2
- August 2025: MLX, MLX-VLM, Diffusers, llama.cpp now supported on Apple Silicon
- July 2025: All backends migrated outside the main binary — lightweight, modular architecture
For older news and full release notes, see GitHub Releases and the blog.
Features
- Text generation (
llama.cpp,transformers,vllm... and more) - Text to Audio
- Audio to Text
- Image generation
- OpenAI-compatible tools API
- Realtime API (Speech-to-speech)
- Embeddings generation
- Constrained grammars
- Download models from Huggingface
- Vision API
- Object Detection
- Reranker API
- P2P Inferencing
- Distributed Mode — Horizontal scaling with PostgreSQL + NATS
- Model Context Protocol (MCP)
- Built-in Agents — Autonomous AI agents with tool use, RAG, skills, SSE streaming, and Agent Hub
- Backend Gallery — Install/remove backends on the fly via OCI images
- Voice Activity Detection (Silero-VAD)
- Integrated WebUI
Supported Backends & Acceleration
LocalAI supports 60+ backends including llama.cpp, vLLM, SGLang, transformers, whisper.cpp, diffusers, MLX, MLX-VLM, and many more. Hardware acceleration is available for NVIDIA (CUDA 12/13), AMD (ROCm), Intel (oneAPI/SYCL), Apple Silicon (Metal), Vulkan, and NVIDIA Jetson (L4T). All backends can be installed on-the-fly from the Backend Gallery.
See the full Backend & Model Compatibility Table and GPU Acceleration guide.
Backends built by us
Most backends wrap a best-in-class upstream engine. A handful of them are native C/C++/GGML engines (no Python at inference) developed and maintained by the LocalAI project itself:
| Backend | What it does |
|---|---|
| vllm.cpp | From-scratch C++20 port of vLLM for text generation: paged KV cache, continuous batching, prefix caching, safetensors + GGUF loading, engine-enforced structured output, on CPU, CUDA, Metal and Vulkan. Also serves MiniMax-H3 joint video+audio generation |
| parakeet.cpp | C++/GGML port of NVIDIA NeMo Parakeet ASR (tdt/ctc/rnnt/hybrid), with cache-aware streaming transcription |
| moss-transcribe.cpp | C++/GGML port of OpenMOSS MOSS-Transcribe-Diarize: joint long-form transcription, speaker diarization and timestamping in a single pass |
| moss-tts.cpp | C++/GGML port of the OpenMOSS MOSS-TTS family: text-to-speech (MOSS-TTS-Local v1.5, 48 kHz stereo) with reference-audio voice cloning, through the MOSS-Audio-Tokenizer neural codec |
| magpie-tts.cpp | C++/GGML port of NVIDIA's Magpie TTS Multilingual 357M: 22.05 kHz mono text-to-speech in 5 voices and 9+ languages, with the NanoCodec neural codec and tokenizer/G2P embedded in a single GGUF |
| ced.cpp | C++/GGML port of the CED audio-tagging models: sound-event classification (527-class AudioSet) over REST and the realtime API for live recognition |
| voice-detect.cpp | Speaker recognition and voice analysis (ECAPA-TDNN, WeSpeaker, ERes2Net, CAM++, wav2vec2 age/gender/emotion), replacing the Python speaker-recognition backend |
| voxtral-tts.c | Mistral Voxtral-4B-TTS text-to-speech in pure C: 20 preset voices across 9 languages, 24 kHz WAV output, no dependencies beyond libc |
| vibevoice.cpp | Native port of Microsoft VibeVoice for TTS (voice cloning) and long-form ASR with speaker diarization |
| rf-detr.cpp | Native RF-DETR object detection and instance segmentation |
| locate-anything.cpp | Open-vocabulary object detection and visual grounding (LocateAnything-3B) |
| depth-anything.cpp | Depth Anything 3 monocular metric depth + camera pose estimation |
| face-detect.cpp | Face detection, recognition, demographics and anti-spoofing (SCRFD/ArcFace, YuNet/SFace), replacing the Python insightface backend |
| free-splatter.cpp | Pose-free 3D reconstruction (FreeSplatter): turns a handful of plain photos into 3D Gaussians, no camera poses or GPU required |
| trellis2.cpp | C++/GGML port of Microsoft TRELLIS.2: single-image to textured 3D mesh (GLB with PBR materials) |
| gem-x.cpp | Live human motion capture with SOMA and SMPL pose streams (CPU/Vulkan) |
| kimodo.cpp | C++/GGML text-to-motion on CPU and Vulkan, exported as animated skeleton GLB |
| privacy-filter.cpp | Standalone GGML PII/NER token-classification engine powering LocalAI's PII redaction tier |
| LocalVQE | Joint acoustic echo cancellation, noise suppression, and dereverberation |
| local-store | Local-first vector database for embeddings (shipped in-tree) |
We also maintain apex-quant, a per-tensor, per-layer quantization recipe for Mixture-of-Experts models that exploits their structural sparsity to produce GGUFs matching or beating Q8_0 quality - and they run out of the box on stock llama.cpp.
Resources
- Documentation
- LLM fine-tuning guide
- Build from source
- Kubernetes installation
- Integrations & community projects
- Installation video walkthrough
- Blog: release write-ups, benchmarks and engineering notes
- Examples — including the realtime voice assistant demo (Go client for the Realtime API with tool calling)
Team
LocalAI is maintained by a small team of humans, together with the wider community of contributors.
- Ettore Di Giacinto — original author and project lead
- Richard Palethorpe — maintainer
A huge thank you to everyone who contributes code, reviews PRs, files issues, and helps users in Discord — LocalAI is a community-driven project and wouldn't exist without you. See the full contributors list.
Citation
If you utilize this repository, data in a downstream project, please consider citing it with:
@misc{localai,
author = {Ettore Di Giacinto},
title = {LocalAI: The free, Open source OpenAI alternative},
year = {2023},
publisher = {GitHub},
journal = {GitHub repository},
howpublished = {\url{https://github.com/go-skynet/LocalAI}},
Sponsors
Do you find LocalAI useful?
Support the project by becoming a backer or sponsor. Your logo will show up here with a link to your website.
A huge thank you to our generous sponsors who support this project covering CI expenses, and our Sponsor list:
Individual sponsors
A special thanks to individual sponsors, a full list is on GitHub and buymeacoffee. Special shout out to drikster80 for being generous. Thank you everyone!
License
LocalAI is a community-driven project created by Ettore Di Giacinto and maintained by the LocalAI team.
MIT - Author Ettore Di Giacinto mudler@localai.io
Acknowledgements
LocalAI couldn't have been built without the help of great software already available from the community. Thank you!
- llama.cpp
- https://github.com/tatsu-lab/stanford_alpaca
- https://github.com/cornelk/llama-go for the initial ideas
- https://github.com/antimatter15/alpaca.cpp
- https://github.com/EdVince/Stable-Diffusion-NCNN
- https://github.com/ggerganov/whisper.cpp
- https://github.com/rhasspy/piper
- exo for the MLX distributed auto-parallel sharding implementation
Contributors
This is a community project, a special thanks to our contributors!

