Revert "Implement saving for steelseries rival and sensei mice"

This reverts commit eef55e6d6e.
This commit is contained in:
Pol Rius
2021-08-20 22:21:21 +02:00
parent 7d7d3aaffc
commit 752f1ebcdc
4 changed files with 5 additions and 17 deletions

View File

@@ -39,14 +39,14 @@ RGBController_SteelSeriesRival::RGBController_SteelSeriesRival(SteelSeriesRivalC
mode Direct;
Direct.name = "Direct";
Direct.value = STEELSERIES_RIVAL_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Pulsate;
Pulsate.name = "Pulsate";
Pulsate.value = STEELSERIES_RIVAL_PULSATE;
Pulsate.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Pulsate.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Pulsate.color_mode = MODE_COLORS_PER_LED;
Pulsate.speed_min = STEELSERIES_RIVAL_EFFECT_PULSATE_MIN;
Pulsate.speed_max = STEELSERIES_RIVAL_EFFECT_PULSATE_MAX;
@@ -194,8 +194,3 @@ void RGBController_SteelSeriesRival::DeviceUpdateMode()
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesRival::DeviceSaveMode()
{
rival->Save();
}

View File

@@ -28,7 +28,6 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
SteelSeriesRivalController* rival;

View File

@@ -23,14 +23,14 @@ RGBController_SteelSeriesSensei::RGBController_SteelSeriesSensei(SteelSeriesSens
mode Direct;
Direct.name = "Direct";
Direct.value = STEELSERIES_SENSEI_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = STEELSERIES_SENSEI_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed_min = STEELSERIES_SENSEI_EFFECT_BREATHING_MIN;
Breathing.speed_max = STEELSERIES_SENSEI_EFFECT_BREATHING_MAX;
@@ -40,7 +40,7 @@ RGBController_SteelSeriesSensei::RGBController_SteelSeriesSensei(SteelSeriesSens
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = STEELSERIES_SENSEI_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Rainbow.flags = MODE_FLAG_HAS_SPEED;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed_min = STEELSERIES_SENSEI_EFFECT_RAINBOW_MIN;
Rainbow.speed_max = STEELSERIES_SENSEI_EFFECT_RAINBOW_MAX;
@@ -141,8 +141,3 @@ void RGBController_SteelSeriesSensei::DeviceUpdateMode()
\*---------------------------------------------------------*/
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesSensei::DeviceSaveMode()
{
sensei->Save();
}

View File

@@ -28,7 +28,6 @@ public:
void SetCustomMode();
void DeviceUpdateMode();
void DeviceSaveMode();
private:
SteelSeriesSenseiController* sensei;