Files
OpenRGB/NetworkClient.cpp
2020-05-09 15:48:12 -05:00

163 lines
3.9 KiB
C++

#include "NetworkClient.h"
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
//Thread functions have different types in Windows and Linux
#ifdef WIN32
#define THREAD static void
#define THREADRETURN
#else
#define THREAD static void*
#define THREADRETURN return(NULL);
#endif
THREAD connection_thread(void *param)
{
NetworkClient* client = static_cast<NetworkClient*>(param);
client->ConnectionThread();
THREADRETURN
}
THREAD listen_thread(void *param)
{
NetworkClient* client = static_cast<NetworkClient*>(param);
client->ListenThread();
THREADRETURN
}
NetworkClient::NetworkClient(std::vector<RGBController *>& control) : controllers(control)
{
port.tcp_client("127.0.0.1", "1337");
//Start the connection thread
#ifdef WIN32
_beginthread(connection_thread, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &connection_thread, this);
pthread_create(&thread, NULL, &listen_thread, this);
#endif
}
void NetworkClient::ConnectionThread()
{
//This thread manages the connection to the server
while(1)
{
//Connect to server and reconnect if the connection is lost
//Try to connect to server
port.tcp_client_connect();
//Wait 1 second between tries;
Sleep(1000);
}
}
void NetworkClient::ListenThread()
{
printf("Network client listener started\n");
//This thread handles messages received from the server
while(1)
{
NetPacketHeader header;
char * data = NULL;
int bytes_read = 0;
//Read first byte of magic
do
{
bytes_read = port.tcp_listen(&header.pkt_magic[0], 1);
} while(bytes_read == 0);
//Test first character of magic - 'O'
if(header.pkt_magic[0] != 'O')
{
continue;
}
printf("Magic: 'O'\r\n");
//Read second byte of magic
do
{
bytes_read = port.tcp_listen(&header.pkt_magic[1], 1);
} while(bytes_read == 0);
//Test second character of magic - 'R'
if(header.pkt_magic[1] != 'R')
{
continue;
}
printf("Magic: 'R'\r\n");
//Read third byte of magic
do
{
bytes_read = port.tcp_listen(&header.pkt_magic[2], 1);
} while(bytes_read == 0);
//Test third character of magic - 'G'
if(header.pkt_magic[2] != 'G')
{
continue;
}
printf("Magic: 'G'\r\n");
//Read fourth byte of magic
do
{
bytes_read = port.tcp_listen(&header.pkt_magic[3], 1);
} while(bytes_read == 0);
//Test fourth character of magic - 'B'
if(header.pkt_magic[3] != 'B')
{
continue;
}
printf("Magic: 'B'\r\n");
//If we get to this point, the magic is correct. Read the rest of the header
bytes_read = 0;
do
{
bytes_read += port.tcp_listen((char *)&header.pkt_dev_idx + bytes_read, sizeof(header) - sizeof(header.pkt_magic) - bytes_read);
} while(bytes_read != sizeof(header) - sizeof(header.pkt_magic));
printf( "Received header, now receiving data of size %d\r\n", header.pkt_size);
//Header received, now receive the data
if(header.pkt_size > 0)
{
unsigned int bytes_read = 0;
data = new char[header.pkt_size];
do
{
bytes_read += port.tcp_listen(&data[bytes_read], 128);
} while (bytes_read < header.pkt_size);
}
printf( "Received header and data\r\n" );
printf( "Packet ID: %d \r\n", header.pkt_id);
//Entire request received, select functionality based on request ID
switch(header.pkt_id)
{
}
}
}