mirror of
https://github.com/nzbget/nzbget.git
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87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
/*
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* This file is part of nzbget. See <http://nzbget.net>.
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*
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* Copyright (C) 2007-2016 Andrey Prygunkov <hugbug@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "nzbget.h"
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#include "NzbScript.h"
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#include "Options.h"
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#include "Log.h"
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#include "FileSystem.h"
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/**
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* If szStripPrefix is not nullptr, only pp-parameters, whose names start with the prefix
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* are processed. The prefix is then stripped from the names.
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* If szStripPrefix is nullptr, all pp-parameters are processed; without stripping.
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*/
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void NzbScriptController::PrepareEnvParameters(NzbParameterList* parameters, const char* stripPrefix)
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{
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int prefixLen = stripPrefix ? strlen(stripPrefix) : 0;
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for (NzbParameter& parameter : parameters)
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{
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const char* value = parameter.GetValue();
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if (stripPrefix && !strncmp(parameter.GetName(), stripPrefix, prefixLen) && (int)strlen(parameter.GetName()) > prefixLen)
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{
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SetEnvVarSpecial("NZBPR", parameter.GetName() + prefixLen, value);
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}
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else if (!stripPrefix)
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{
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SetEnvVarSpecial("NZBPR", parameter.GetName(), value);
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}
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}
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}
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void NzbScriptController::PrepareEnvScript(NzbParameterList* parameters, const char* scriptName)
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{
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if (parameters)
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{
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PrepareEnvParameters(parameters, nullptr);
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}
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BString<1024> paramPrefix("%s:", scriptName);
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if (parameters)
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{
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PrepareEnvParameters(parameters, paramPrefix);
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}
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PrepareEnvOptions(paramPrefix);
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}
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void NzbScriptController::ExecuteScriptList(const char* scriptList)
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{
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for (ScriptConfig::Script& script : g_ScriptConfig->GetScripts())
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{
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if (scriptList && *scriptList)
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{
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// split szScriptList into tokens
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Tokenizer tok(scriptList, ",;");
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while (const char* scriptName = tok.Next())
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{
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if (FileSystem::SameFilename(scriptName, script.GetName()))
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{
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ExecuteScript(&script);
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break;
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}
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}
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}
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}
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}
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