CI: Fix Steam upload again

After bf48a84d1c, the scheduled nightly
runs began to fail because the filenames of the artifacts had changed.
This would also have caused uploads on tag to fail. Explicitly specify
the asset architecture here. Windows arm64 builds are still ignored for
Steam Upload for now.
This commit is contained in:
Ryan Foster
2025-06-06 13:24:56 -04:00
parent ec041aa145
commit bf902d8702

View File

@@ -168,7 +168,7 @@ runs:
print '::group::Prepare Windows x64 assets'
mkdir -p steam-windows && pushd steam-windows
unzip ${root_dir}/(#i)obs-studio-*-windows.zip
unzip ${root_dir}/(#i)obs-studio-*-windows-x64.zip
rm ${root_dir}/(#i)obs-studio-*-windows*.zip
cp -r ${root_dir}/build-aux/steam/scripts_windows scripts