The callback missing_file_callback will get an empty string when a user
decided to remove the file on the missing file dialog.
Avoid the empty string to be held in files array and remove it.
Also avoid passing an empty file name from the property to internal
functions.
A prior patch made the button to show/hide a VST check the current
status of a loaded VST. This lead to situation where upon first
selection a VST might be loaded but the button's visibility is not
changed.
This change will reevaluate the status of a loaded VST upon selection
in the drop-down menu and trigger button visibility accordingly.
Ask the PA server to kindly not migrate our streams to the default
device unless the user chose the default device for input/output
captures.
Fixes#3211
While the inject-helper tries to hook an application, the source is
set to `active` until the inject-helper reports being unable to hook.
If the graphics thread updates the transformations of every source in
that time frame, the game-capture source will report the width and
height used from the last valid capture, leading to its selection box
flickering in and out of view.
Ensuring that width and height are only reported when the source is not
only made active but is also capturing content fixes the flickering
issue.
Due to the timeout detection, we need to factor in the current pause
offset to prevent pause from affecting the timeout.
Closesobsproject/obs-studio#7313
There were a couple mistakes here that caused the fallback checks other
than window ID to fail to ever return valid results. This restores this
functionality that was broken since the c++/c transition.
fixes#7404
The AMF docs specify that the maximum value for TARGET_BITRATE and
PEAK_BITRATE is 100,000,000 bit/s. Trying to set values above this
maximum value results in AMF choosing from its defaults instead of
capping at the maximum value. Let's cap at 100,000 Kbps in the UI to
prevent users from running in to this.
Fixes GitHub Issue obsproject/obs-studio#7423.
This updates the model when swapping effects with NVIDIA Audio Effects.
This fixes a bug where the model was not updated. :(
Signed-off-by: pkv <pkv@obsproject.com>
In obsproject/obs-studio#6963, a crash was fixed when retrying NVENC
without psycho aq. Unfortunately, the code forgot to reinitialize the
session, and thus the retry always failed. This reinitializes the
session as it was likely meant to.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
This changes the buttons to better reflect the state of the filter:
* When no VST is loaded, hide both buttons
* Check if VST is loaded before changing visibility
* Check if VST is loaded and editor is open before changing visibility
When loading a function from the bundle fails, the binary is unloaded
and the reference is released, but the pointer itself is not reset -
thus the check in the unload function will succeed and try to unload
an invalid bundle reference.
Similar to Linux and Windows, the pointer needs to be explicitly set
to a null pointer to ensure this check fails.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
The root cause of the issue is `swscale` dropping the second plane of
biplanar pixel data, resulting in an "incomplete" frame being fed to the
CVPixelBuffer.
As CVPixelBuffers have dedicated support for full range colour, use
these directly, which improves performance even further (as any
conversion for full range data is avoided as well).
To ensure that OBS does not implicitly enable conversion via `swscale`
a video conversion struct needs to be set in any case, ensuring that the
output range and colourspace match the output configuration.
This issue primarily seems to affect Intel-based Macs without unified
memory: While an IOSurface is supposed to be shared via a mach port
with other processes, each process needs to lock the surface during
access (as is common with other shared resources).
Apple Silicon-based Macs seem to be less affected as a switch between
GPU and CPU memory (which can happen dynamically for IOSurfaces) would
still point to the same unified memory.
SCK has too many bugs on macOS 12 that don't like they will get fixed or
backported for it to be the recommended capture source.
This commit removes the "Deprecated" flag from traditional capture
source if the user is on macOS 12 (even if SCK is available) and marks
SCK as Beta.
The obs-outputs-config.h.in file is not actually used. It only
defines the FTL_FOUND variable, but the build system takes care
of that by setting a compiler argument for that.
Drop that file.
We don't know if there's a way to get window color space, so we've been
using the monitor color space of the window. This toggle forces OBS to
ignore the monitor color space, and assume the window is SDR.